[Bug/Interface] Mouse pointer inaccurate

I'd noticed this in passing a few times, but tried to nail it down.  The mouse pointer is hitting a fair amount more up/left of where it's displayed. 

The arrow shows where I was pointing when I right clicked to select a move to location and it selected the square up and left of where I was pointing. 

17,036 views 13 replies
Reply #1 Top

I also noticed this and was just playing around with it, I'm pretty sure it's a 3D problem.

If I rotate the camera so I'm looking straight down at the map, the click will focus right at the top of the cursor (at the tip of the feather).

If I rotate down as close to the horizon as possible, the click will land about half a tile above where it should.

[edit] This all happens with the hardware mouse too.

Reply #2 Top

Have been having this problem too (on 2 different systems). And it seems to be linked to the camera angle.

High angle:

Low Angle:

Not only a vertical deviation/error:

Zoom doesn't seem to affect it.

 

The problem isn't intermittent. Both systems run a ati HD3XXX-series video card and have windows 7.

Reply #3 Top

Interesting.  Definitely seems that the cursor needs to not be a 3D object, or at least not be floating off the ground, because no matter how well it's done, it's still going to lead to confusion from some angles.  I think the idea from another thread of having the square the cursor is on light up so you can see where it is, would be the best way to go.  Can't have misclicks in a turn-based game since that could spell the difference between heading off an attack against a city or not.

Reply #4 Top

" having the square the cursor is on light up so you can see where it is"

That might be good.  Something needs to be done.

 

Reply #5 Top

Quoting Lord, reply 4
" having the square the cursor is on light up so you can see where it is"

That might be good.  Something needs to be done.

 
End of Lord's quote

Well that would kinda help a little. But the better solution would be to make the square that you clicked on actually be the square you clicked on.

Reply #6 Top

This one is driving me nuts.

 

Sammual

Reply #7 Top

Yep ... me too ... I need to change camera angle to select the right spot.

Reply #8 Top


I'd noticed this in passing a few times, but tried to nail it down.  The mouse pointer is hitting a fair amount more up/left of where it's displayed. 



The arrow shows where I was pointing when I right clicked to select a move to location and it selected the square up and left of where I was pointing. 

End of quote

 

I can reproduce this.

Reply #9 Top

I agree it is easy to click in the wrong place by mistake, they do need to improve this at some point before the release.

 

Reply #10 Top

I've also experienced this problem.  I haven't found any way to make it more accurate either.

Reply #11 Top

I've also had this issue, seems to work better in windowed mode, possibly "stretching" the content across my screen adds/creates the problem.

Reply #12 Top

Quoting Sammual, reply 6
This one is driving me nuts.

 

Sammual
End of Sammual's quote

Me too (except that it's a short walk)8C