[BUG] Foreign Relations, Roads; [BUG] ?Maybe - Revenue/Expense

  • As mentioned elsewhere leftover units of conquered soverigns remain on the map; cities disappear however (should be reversed - capture cities but kill units).  Better yet, have them convert to your side.
  • I also got the "road bug" I saw in another post - where the game eats up a single processor (dual core system with constant >=50% load)
  • Question - is the revenue/expense model working?  It doesn't even look close to being stable and so I figured I'd ask before taking time to actually calculate how much my three city nation should be making/spending.  I have the following an am losing around 15/turn.
  1. 1 Hamlet, 2 Outposts (just under 300 total population)
  2. Palace, 3 Inns, Water Shrine
  3. Level 3 Soverign
  4. Level 1 Scout
  5. Roads

Expenses due to wages  = 40

Expense due to admin = 3 or so

Income = 29 or so

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