[crash]graphics snafu after first tern ended

http://screencast.com/t/dVSussDzQPU9

after ending my first turn i moved my chanaler over a goody hut got a mesage saying i had found nothing so far so good then trying to scrole back towards my town {ege scrole dosent work btw will submit seperate report after this one} then the game froze and my ati graphics drivers initiated a vpu recover as the gpu had sopped accepting input after much alt+tabbing and ctrl+alt+deleeting finaly managed to get elemental to quit throuout this the music kept working normaly dxdiag report coppied below is there an elemental error log i shuld post?

 

 

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System Information

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Time of this report: 9/17/2009, 22:31:34

       Machine name: GW1

   Operating System: Windows XP Home Edition (5.1, Build 2600) Service Pack 2 (2600.xpsp_sp2_gdr.090206-1233)

           Language: English (Regional Setting: English)

System Manufacturer: System manufacturer

       System Model: System Product Name

               BIOS: BIOS Date: 07/10/09 16:00:15 Ver: 06.03

          Processor: AMD Phenom(tm) II X2 550 Processor,  MMX,  3DNow (2 CPUs), ~3.1GHz

             Memory: 3072MB RAM

          Page File: 746MB used, 3189MB available

        Windows Dir: C:\WINDOWS

    DirectX Version: DirectX 9.0c (4.09.0000.0904)

DX Setup Parameters: Not found

     DxDiag Version: 5.03.2600.2180 32bit Unicode

 

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DxDiag Notes

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  DirectX Files Tab: No problems found.

      Display Tab 1: No problems found.

        Sound Tab 1: No problems found.

          Music Tab: No problems found.

          Input Tab: No problems found.

        Network Tab: No problems found.

 

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DirectX Debug Levels

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Direct3D:    0/4 (n/a)

DirectDraw:  0/4 (retail)

DirectInput: 0/5 (n/a)

DirectMusic: 0/5 (n/a)

DirectPlay:  0/9 (retail)

DirectSound: 0/5 (retail)

DirectShow:  0/6 (retail)

 

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Display Devices

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        Card name: ATI Radeon HD 3800 Series

     Manufacturer: ATI Technologies Inc.

        Chip type: ATI Radeon Graphics Processor (0x9501)

         DAC type: Internal DAC(400MHz)

       Device Key: Enum\PCI\VEN_1002&DEV_9501&SUBSYS_22441787&REV_00

   Display Memory: 512.0 MB

     Current Mode: 1920 x 1080 (32 bit) (60Hz)

          Monitor: Plug and Play Monitor

  Monitor Max Res: 1600,1200

      Driver Name: ati2dvag.dll

   Driver Version: 6.14.0010.6999 (English)

      DDI Version: 9 (or higher)

Driver Attributes: Final Retail

 Driver Date/Size: 8/14/2009 03:27:20, 345600 bytes

      WHQL Logo'd: Yes

  WHQL Date Stamp: n/a

              VDD: n/a

         Mini VDD: ati2mtag.sys

    Mini VDD Date: 8/14/2009 05:27:00, 4485632 bytes

Device Identifier: {D7B71EE2-D641-11CF-606F-4E02A1C2CB35}

        Vendor ID: 0x1002

        Device ID: 0x9501

        SubSys ID: 0x22441787

      Revision ID: 0x0000

      Revision ID: 0x0000

      Video Accel: ModeMPEG2_C ModeMPEG2_D ModeWMV8_A ModeWMV9_A 

 Deinterlace Caps: {6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive 

                   {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch 

                   {3C5323C1-6FB7-44F5-9081-056BF2EE449D}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive 

                   {552C0DAD-CCBC-420B-83C8-74943CF9F1A6}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive 

                   {6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive 

                   {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch 

         Registry: OK

     DDraw Status: Enabled

[edit] happend again in a new game after several turns this time just as the new turn report window appears im pasting in a link to a screen shot of the ati error this time if its any help http://screencast.com/t/dVSussDzQPU9

3,822 views 3 replies
Reply #1 Top

Deleted full repost of dxdiag to keep things readable (everything beyond the video section is not too useful here).

What would potentially help is if you grab the debug.err file from My Documents\My Games\Elemental and copy the last ten or so lines from the bottom when this happens, to see waht the game says is happening.

Reply #2 Top

Does it matter that i have resterted the game a couple of times since i reproted the crash and the debug.err file is a lot more than 10 lines would you like me to upload it insted