[BUG] Bug Laundry List
Ok, here are all the bugs I have seen so far. Some of them might already have been reported, but I'm too lazy to read all these threads, so please bear with me.:
- The victory condition boxes just change the kingdom's name, and cannot be checked.
- When a prompt came up asking if I wanted to sacrifice essence to build a city, I clicked "no" and the city got built anyway.
- Each square you move costs two movement points (this might be intentional, but if it's not, it's wierd).
- It's just a grammatical thing, but the "dorpped sack" discription should really have a "use for" in there.
- There was some oddness with my channeler only moving at the end of a turn and moving one square to the right whether I wanted him to or not, but that went away and I could not repeat it.
- The minimap does not exist:

- Text appears on top of the pop-up windows when it should be hidden. The screen is from the menu, but it happens everywhere:

- Can't screenshot this b/c in the shots it just looks normal, but when I tried to "autopilot" my channeler to a coastal tile, the icon flickered in a very rapid fasion (but stayed on the tile) and the chaneler did not move.
Will post more as they appear.

































