Scouting and Ruins
To the wonderful developers and to anyone who has any idea; remember in Master of Magic (MoM) when your units would travel the world and enter a ruin there would always be that screen that said "Your scouts report a "X" within the ruins, do you wish to proceed?"
Will something similiar be in Elemental? Because I can't tell you how many times that screen saved my bacon when it was my first Hero, swordsman and a spearman wandering the world and find a ruin with a Great Wyrm or a some other type of "HOLY CRAP" monster in it.
Having the option to choose whether or not to enter the ruins and maybe not get killed by the rampaging beast of unholy eternal darkness seems like a nice idea to me. ![]()