Different Fort Types for more strategy
Fort Types
One idea would be allowing the sovereign to choose a type of fort for each city. Each Fort Type can provide a specific set of advantages each with its own building cost and building timeframe for game balance as well as deeper strategy.
[FortOption1] 1 - Default {Nothing No advantages or changes}
EXAMPLES (in random order):
[FortOption2] 2 - Rampart {5% Defense Bonus; 5% Archery Bonus}
[FortOption3] 3 - Garrison {5% Training Bonus; 5% Sight Bonus}
[FortOption4] 4 - Bulwark {10% Defense Bonus; 5% Bonus vs Calvary}
[FortOption5] 5 - Citadel {5% Defense Bonus; 5% Population Bonus}
[FortOption6] 6 - Fortress {15% Defense Bonus; 5% Melee Bonus}
[FortOption7] 7 - Stronghold {15% Defense Bonus; 5% Bonus vs Siege attacks}
[FortOption8] 8 - Castle {15% Defense Bonus; 5% Mining Bonus}
[FortOption9] 9 - Wizards Tower {5% Research Bonus; 5% Sight Bonus}
The types of bonuses, the building time and building cost for each fort type can be determined during beta testing for game balance.
EDIT: Each of the fort types should be allowed to be upgraded further with the cost of time and resources.
EDIT: The fort types could also be modded where gamers could add their own new forts with new images and benefits.