Denryu Denryu

August 10 survey

I won't even try to defend it. I was bored and wanted to do a survey. Take it at your own risk.

<a href="http://www.surveymonkey.com/s.aspx?sm=ypLvYeQmTJr0cELdbQfkWQ_3d_3d">Click Here to take survey</a>

Wow, I even screwed up the link formatting. The link works though.

25,734 views 53 replies
Reply #26 Top

I should have called this my "MoO 3" survey.
End of quote

There is no such thing as MoO3. I hope Stardock will make it someday. ;P  

Anyway: nice survey as usual.

Reply #27 Top

Quoting Campaigner, reply 24
That was funny. Question 4 was entertaining. Would be fun to see if those guys have seen it ^^
End of Campaigner's quote

That would require them to notice this thread, which assumes they pay attention to anything other than their inane, repetitive demand for more glitz over gameplay.  Demands which, no doubt, will quickly turn towards 'gearing the game towards a wider audience' once they start playing.

 

Edit:  yes, I don't like them.  So what?

Reply #28 Top

That would require them to notice this thread, which assumes they pay attention to anything other than their inane, repetitive demand for more glitz over gameplay. Demands which, no doubt, will quickly turn towards 'gearing the game towards a wider audience' once they start playing.
End of quote
I've started to notice that..... it almost seems like a "symptom" caused by a deeper prolem, as if they're feeling emboldened by the general trend twoards a few loud people dominating the forum and over-aggressively destabilizing every argument.......

Reply #29 Top

Quoting Campaigner, reply 24
That was funny. Question 4 was entertaining. Would be fun to see if those guys have seen it ^^
End of Campaigner's quote

Actually, exactly two people responding with "I am that idiot", so I am guessing they took the survey - hope they got a chuckle out of it.

Reply #30 Top

Actually, exactly two people responding with "I am that idiot", so I am guessing they took the survey - hope they got a chuckle out of it.
End of quote

 

Do you really think they wouldn't have chimed in here?  Upset that we dare call them by their right names?

Reply #31 Top

What happend to mass murderers? :X

Reply #32 Top

As promised, here are the results. The answer to "how many suckers you can catch on one hook?" is 100. :rofl:

 

1. There have been some lively discussions about espionage in Elemental recently. How important is espionage? A. It is critical and should be included even if the best they can do is sliders to allocate resources to espionage and counte espionage. B. If is important, but Stardock should only implement it if they can come up with something new and innovative. C. Spycraft?? We don't need no stinking spycraft!
  answered question 99
 
skipped question
1
 Response
Percent
Response
Count
A
13.1% 13
B
62.6% 62
C
24.2% 24
DownloadCreate Chart2. How do you feel about Elemental being compared to other games such as Master of Magic, Heroes of Might and Magic, and others. How do you feel about such comparisons?
  answered question 99
 
skipped question
1
 Response
Percent
Response
Count
Elemental should be judged on its own merits.
28.3% 28
A balance of comparison vs judging its merits is ideal.
31.3% 31
Elemental should be judged against other similar games.
15.2% 15
This is a really stupid question.
25.3% 25
DownloadCreate Chart3. If beta were pushed back to October I would feel:
  answered question 98
 
skipped question
2
 Response
Percent
Response
Count
Homicidal
11.2% 11
Suicidal
3.1% 3
Depressed
18.4% 18
Unconcerned
18.4% 18
Glad that Stardock is crafting a quality game
29.6% 29
Excited to watch the rants on the forums!
19.4% 19
DownloadCreate Chart4. Some people have recently expressed concerns that without a high quality trailer and or cutting edge graphic or animation, that Elemental will be doomed to failure. Such people are:
  answered question 97
 
skipped question
3
 Response
Percent
Response
Count
Idiots
35.1% 34
I'm one of those idiots
10.3% 10
Stupid idiots
10.3% 10
F***ing stupid idiots
44.3% 43
DownloadCreate Chart5. This survey -
  answered question 99
 
skipped question
1
 Response
Percent
Response
Count
is not your best work
22.2% 22
sucks pretty bad
22.2% 22
is better than no survey at all
34.3% 34
was painful. If you can't do better than this, please stop.
21.2% 21
DownloadCreate Chart6. Frogboy is working on a book that will provide the backstory for Elemental. Your thoughts? (choose all that apply)
  answered question 98
 
skipped question
2
 Response
Percent
Response
Count
Awesome! I will buy the hardcover version!
17.3% 17
I will wait for paperback.
25.5% 25
I will wait for the movie.
13.3% 13
Should be included in a collector's edition of the game.
50.0% 49
Should be included in PDF in the standard version.
43.9% 43
I'm really not interested in the book.
26.5% 26

Reply #33 Top

How sad that the first question the mayority prefer the second option or the third. If it's not combat or economy (maybe diplomacy), it doesn't seem to deserve a chance. And don't point to the "innovative" part because I could ask combat not to be included unless it was innovative too. And then I would get flamed and named idiot of the month. Probably. Maybe.

Reply #34 Top

I chose the second option on the first question, because espionage that I ahve seen done with sliders is not fun and is just a chore and a money drain. Obviously that is just an opinion, which the purpose of a survey is to get people's opinion.

Saying that you could say the same thing for combat and that it needs to be innovative, I would still put option 1, that it needs to be in whether it is innovative or not. That is because combat is fun, regardless if it is MoM style, Empire:Total War style or even if it was Civ style, which we will eseentially see in beta. So, no, I don't think it's quite the same.

Reply #35 Top

The second option is what i picked as well. Id like to see stardock attempt something fresh and new even if it were to fail, then of course id also like the option to turn it off just in case..... :P

Reply #36 Top

Quoting Denryu, reply 34
I chose the second option on the first question, because espionage that I ahve seen done with sliders is not fun and is just a chore and a money drain. Obviously that is just an opinion, which the purpose of a survey is to get people's opinion.

Saying that you could say the same thing for combat and that it needs to be innovative, I would still put option 1, that it needs to be in whether it is innovative or not. That is because combat is fun, regardless if it is MoM style, Empire:Total War style or even if it was Civ style, which we will eseentially see in beta. So, no, I don't think it's quite the same.
End of Denryu's quote

I'll definitely agree with you about the opinion part. I'd rather have a status quo espionage component than none at all, and some of my very favorite GC2 games ended without me ever firing a shot or being fired upon.

Reply #37 Top

True, as a dedicated GC2 "culture warrior", I agree that combat is overrated. However, I also agree that slider espionage is not fun....... plus it would inflame the "loud people" again......

Reply #38 Top

Homicidal only got 11 votes? :(

 

And about that last question, I don't think there is going to be a collector's edition, just an expensive limited. More chances of it coming with the book then (thank Annatar/Yarlen for that information)

Reply #39 Top

 A. It is critical and should be included even if the best they can do is sliders to allocate resources to espionage and counte espionage.

Doesn't mean using sliders, just that in case of not being able to pull something as detailed as combat (to say), at least they should have sliders. And you may find them horrible (some are) but I think that the effort should be made. It's not like asking for an Epic Generator (sorry BoogieBac! XD ) and with time and proper preparation they should be able to do something interesting.

B. If is important, but Stardock should only implement it if they can come up with something new and innovative.

And matched with cutting edge graphics too. (I heard they determine the success of a video game... that and an uber intro video)

C. Spycraft?? We don't need no stinking spycraft!

Neither economy, diplomacy or any non combat magic!! Yay!;P

 

So yeah, mine is an opinion and yours is, obviously, yours. That's fine.:) But those asking for Camp 1 should be voting for no economy in the game unless it's innovative. XD And if we can start with a simple economy according to Frogboy and from there make it grow along the beta, why not a espionage system?

And for the record, autobattle is a good friend of mine.:-"

Reply #40 Top

And if we can start with a simple economy according to Frogboy and from there make it grow along the beta, why not a espionage system?
End of quote
Well, the beta is one thing, and I don't really mind sliders, but since everything costs dev time, there are other things we could devote it to as opposed to a system that isn't much fun and sets the loud peopole off again.

Reply #41 Top

Quoting Wintersong, reply 33
How sad that the first question the mayority prefer the second option or the third. If it's not combat or economy (maybe diplomacy), it doesn't seem to deserve a chance. And don't point to the "innovative" part because I could ask combat not to be included unless it was innovative too. And then I would get flamed and named idiot of the month. Probably. Maybe.
End of Wintersong's quote

Slider espionage is trite and boring.  Spies and assassins in Rome: Total War were rather fun.  Elemental could have a "sewer maintenance" slider, too, but that wouldn't be fun.  Moats, however, are cool, as are swamps.  So, I absolutely want putrid anaerobic gooey water in Elemental, but not as a slider.

People who don't share your views are not all "sad", and you're mischaracterizing them, anyway.

Reply #42 Top

Quoting Scoutdog, reply 40

And if we can start with a simple economy according to Frogboy and from there make it grow along the beta, why not a espionage system?Well, the beta is one thing, and I don't really mind sliders, but since everything costs dev time, there are other things we could devote it to as opposed to a system that isn't much fun and sets the loud peopole off again.
End of Scoutdog's quote

 

I'm just curious, do you consider me a loud person, Scoutdog? Because I don't try to shout anyone down - OK I only try to shout Hortz down - but gerneally I think all opinions deserve to be ehard and ultimately Stardock gets to decide who to listen to (including no one if they have their own ideas) - however, if I certainly will get vocal about opposing what I consider a bad idea. Not really wanting you to name names, but I am wondering who you are labeling (in your own mind at least, and btw thank you for NOT calling them out publicly, that's all we need is a flame war) as "loud people". I think everyone is pretty respectful of each other here, adn it really hasn't gotten out of hand excep[t when two devs responded to someone and they just would not get a clue that they were barking up the wrong forum....

Reply #43 Top

I'm just curious, do you consider me a loud person, Scoutdog?
End of quote
No, actually I don't. I won't name names, but the loud people are the ones who come into a forum with vague, absolutist ststements and don't listen to agruments..... and usually don't shut up unless they think everything is exactly the way they want it.

Reply #44 Top

OK I only try to shout Hortz down
End of quote

Who doesn't try to shout Hortz down? I'll admit, I *might* have tried to be a jerk to him, but I think he deserves it:P   

Reply #45 Top

aww, I missed it.  oh well.

Reply #46 Top

Quoting landisaurus, reply 45
aww, I missed it.  oh well.
End of landisaurus's quote

Me too brother, me too... :'(

Reply #47 Top

Slider espionage is trite and boring.
End of quote

And yet...  I almost prefered that approach in GalCiv2 to the new, 'agent' based approach.

Reply #48 Top

I voted for no espionage.   I've never liked it because defending yourself against it has always been too passive - you just build anit-spy units/buildings and hope the RNG is kind to you.  At least in the 4X games that I've played.

Somebody probably could do it differently or better but I'm not sure EWOM is the place for it.

Reply #49 Top

Quoting SaberCherry, reply 41

People who don't share your views are not all "sad", and you're mischaracterizing them, anyway.
End of SaberCherry's quote
You are calling them sad, not me. I only define those results as sad for me.


Edit:

And I truly hate how we cannot even try to have a system because until now it has never been fun (I liked Gal CivII's), or it would be nice just don't try in this game because you reduce the time for the feature I want, blah blah... bs. Really. Obviously, we won't get any good system until someone bothers to actually keep trying to make one. Oh, yeah, let's wait for modders.

Ignore me, I just need some vacations (still a few days more...) and all this pisses me off quite a lot.

Reply #50 Top

Quoting Wintersong, reply 33
How sad that the first question the mayority prefer the second option or the third. If it's not combat or economy (maybe diplomacy), it doesn't seem to deserve a chance. And don't point to the "innovative" part because I could ask combat not to be included unless it was innovative too. And then I would get flamed and named idiot of the month. Probably. Maybe.
End of Wintersong's quote

75% of the vote went to either "its critical" or "its important". I'm not seeing the problem. People clearly do want it, but only if it actually adds fun to the game.

Which makes sense. I'd rather no espionage system over one that makes the game tedious.