Planets that take credits
Why do some of my planets take my credit, and some dont. How do I make these planets become profitable?
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Why do some of my planets take my credit, and some dont. How do I make these planets become profitable?
Upgrade your planets infrastructers.
Any time you take a new planet or asteroid, it costs credits to maintain until you upgrade the planet infrastructure. You do that using the buttons on the bottom left of your screen (the top left button to select planet upgrades, and then the top left button again to select upgrade planet infrastructure). The upgrades cost credits and I think crystal and metal, and it takes 2 upgrades for the planet to stop using credits. With the third upgrade it will start to generate positive tax revenue. You always need to upgrade any new platen right away so it does not burn through your credits.
Asteroids (including dead ones) require only one upgrade to bring the underdevelopment tax rate to zero. All other planets require two Civilian Infrastructure upgrades to bring the underdevelopment tax to zero.
One correction, Ovangkol: two upgrades on non-asteroid planets is sufficient to bring the planet to positive income. The third (Ice, Desert and Terran) and fourth (Terran only) CI upgrades increase maximum population at that point.
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