Does Stardock Plan On Implementing Our Ideas?

Are all the new demigods meant to be put into mods, or has Stardock said that they will pay attention to our ideas and will try to create updates to represent them?

Also, only 8 demigods first implemented in the game is too few imo.

5,593 views 30 replies
Reply #1 Top

They are releasing at least 2 free new Demigods....but with all the bugs and internet issues, it may be a while...

On the other hand, the artists aren't going to be working on the connection issues so it could be sooner than expected....

Reply #2 Top

It's up to GPG, but the forums are taken into consideration. I wouldn't mind seeing some of these in mods, though.

 

:fox:

Reply #3 Top

8 DG's is poor and quickly gets boring but i'v read about download content. Not sure If what i'v read was official.

Reply #4 Top

Stardock are in fact absolutely brilliant in listening to and implementing feedback from the community. I have been involved in the GalCiv2 side of Stardock for 3+ years now (as a user) and have seen many ideas come from the community that have indeed been put to good use and are now part and parcel of a fantastic product.

Though SD may not comment on every idea thread or post, they are listening.

I have no doubt that this is the exact attitude i expect from them on Demigod as well.

All in good time my friend.

:)

Reply #5 Top

8 Demigods are fine, with more coming along the way soon.

Stop whining.

Reply #6 Top

Does Gas Powered Games Plan On Implementing Our Ideas?

 

There, fixed. The lead designers are from GPG, they made the demigods, items, maps, etc. Stardock is only the publisher and as far as i know, they only helped implement the netcode. I really wish that some people from GPG would post on these forums (in the Demigod section)...

Reply #8 Top

Also, only 8 demigods first implemented in the game is too few imo.

End of quote

There's going to be ten demigods, which is plentiful.. and before people compare it to the quantity of dota heroes, dota only has one map ;)

Reply #9 Top

There's going to be ten demigods, which is plentiful.. and before people compare it to the quantity of dota heroes, dota only has one map
End of quote

:D I hate when ppl compare it to DOTA, gets old and annoying because this game, Demigod, is in fact NOT DOTA :0

Reply #10 Top

They compare it because it's similar with DOTA, but not a clone of it. It's the same type of game, and this type of game needs a lot of heroes, not just 8-10.

Reply #11 Top

Quoting Dead, reply 10
They compare it because it's similar with DOTA, but not a clone of it. It's the same type of game, and this type of game needs a lot of heroes, not just 8-10.
End of Dead's quote

Why does it need lots of Heroes?

Reply #12 Top

Why does it need lots of Heroes?
End of quote

Then I guess you are willing to fork over $50 more for your "lots of Heroes"?

Uh meant to quote DeadGhost or whatever your name is (I'm in edit screen and don't know haha)

Reply #13 Top

Quoting Phalnax811, reply 12

Why does it need lots of Heroes?
Then I guess you are willing to fork over $50 more for your "lots of Heroes"?

Uh meant to quote DeadGhost or whatever your name is (I'm in edit screen and don't know haha)
End of Phalnax811's quote

what are you talking about?m im asking him why do we need more heroes, what i mean is why do we need tons of heroes instead of 8 or 10(im asking because i belive in having a small and solid amount and not a big and unconsistent one).

Reply #14 Top

Because more heroes lead to more interesting and diverse matches. You can only do a finite combination with 8 demigods and their items, and can get old fast. Not so with 20+ demigods. I'm not saying that i'm bored already with Demigod, but i'm not seeing myself playing the same matches after 4 months or so. I'm not even saying that i'm disappointed with the initial release of just 8 demigods, as they will take some time to fully master them. But imo, they need to release 1 or 2 demigods every a couple of months, so after a year or so, we will have a at least 20 to choose from.

As for price, League of Legends (DOTA clone) will ship with over 30 heroes, and will cost to sell just about any pc game out there, about 50 usd. I realize that making heroes for Demigod is more time consuming because the graphics are more complex than in LoL, and that's why i'm not really complaining about the initial 8 demigods, because i hope they will release demigods on a regular basis (as free DLCs or in the form of payable expansions). If not, then i will be really disappointed.

Reply #15 Top

what are you talking about?m im asking him why do we need more heroes, what i mean is why do we need tons of heroes instead of 8 or 10(im asking because i belive in having a small and solid amount and not a big and unconsistent one).
End of quote

I meant to quote DeadGhost, not you....

DeadGhost said he wants a lot of Demigods....I said sure, as long as he is willing to fork over another $40-50 for his 20+ Demigods

Reply #16 Top

Quoting Phalnax811, reply 15

what are you talking about?m im asking him why do we need more heroes, what i mean is why do we need tons of heroes instead of 8 or 10(im asking because i belive in having a small and solid amount and not a big and unconsistent one).


I meant to quote DeadGhost, not you....

DeadGhost said he wants a lot of Demigods....I said sure, as long as he is willing to fork over another $40-50 for his 20+ Demigods
End of Phalnax811's quote

I'd pay for it. Sadly it isn't an option.

Reply #17 Top

Sorry Phalnax811 i dint really understood what you said.

@Dead Ghost

After the standard 3 expansions i guess 20 demigos its an ok number. And Starcraft had 3 factions, and yes i know its not the same.

But you know Dead Ghost you said nothing wrong you dont seem to demand nor expect 20 demigods righ now, so i dont really know why im posting.

Reply #18 Top

Quoting Dead, reply 14
Because more heroes lead to more interesting and diverse matches. You can only do a finite combination with 8 demigods and their items, and can get old fast. Not so with 20+ demigods. I'm not saying that i'm bored already with Demigod, but i'm not seeing myself playing the same matches after 4 months or so. I'm not even saying that i'm disappointed with the initial release of just 8 demigods, as they will take some time to fully master them. But imo, they need to release 1 or 2 demigods every a couple of months, so after a year or so, we will have a at least 20 to choose from.

As for price, League of Legends (DOTA clone) will ship with over 30 heroes, and will cost to sell just about any pc game out there, about 50 usd. I realize that making heroes for Demigod is more time consuming because the graphics are more complex than in LoL, and that's why i'm not really complaining about the initial 8 demigods, because i hope they will release demigods on a regular basis (as free DLCs or in the form of payable expansions). If not, then i will be really disappointed.
End of Dead's quote

Exactly.

Reply #19 Top

Well another thing about DotA is that in DotA you can get all of a particular hero's skills by the end of a match.  In this game you have many different builds per hero.  People might say that is splitting hairs but when I can build my 1 hero (let's say) with 4 different builds then at that point it really becomes: 8 heroes (times) 4 builds = 32 different experiences.

Reply #20 Top

no

Reply #21 Top

No, because you have enough points to cover almost all of the skills of one particular demigod by the end of the match (if you reach lvl 20). Some of the demigods can have 2 builds, if you really want to specialize in something (in a short match), but not more.

Reply #22 Top

Sorry Phalnax811 i dint really understood what you said.
End of quote

Notta problem

Reply #23 Top

Quality over quantity...  Additional demigods should be as unique as possible.  If you try to get 20+, you'll end up with new demigods using old abilities.

Reply #24 Top

@doggiedoodle

exactly what i was thinking if each demigod is completly unique in play style and abilities it will be well worth the wait for them.

Reply #25 Top

Quoting Dead, reply 14
Because more heroes lead to more interesting and diverse matches. You can only do a finite combination with 8 demigods and their items, and can get old fast. Not so with 20+ demigods.
End of Dead's quote

I'm going to have to disagree with you. During my time with WCIII, which eventually led me to DotA, I saw that quite a few of the Heroes were simply never used. There were merely a handful of Heroes played by the best players, and most of the community played using those characters. I can't put a percentage on it, but I'd guess at least half of the Heroes in DotA aren't used. So, this begs the question, why should Gas Powered Games bother making so many Heroes when they're going to be ignored once line between the "good ones" and the "bad ones" is drawn?

Quoting Dead, reply 10
It's the same type of game, and this type of game needs a lot of heroes, not just 8-10.
End of Dead's quote

Again, I'll have to disagree. This type of game doesn't need a lot of Heroes. This type of game needs Heroes based around different styles of gameplay and those Heroes need to be flexible in those roles to open up the gameplay. Instead of 90 Heroes, 45 of which are used and of which only 20 are actually different gameplay styles, I'd much rather 8-10 Demigods that can encompass the 20 different gameplay styles which ensures each of the 8-10 Heroes is more flexible and interesting to play within their alloted gameplay style. My opinion though.