Dark Side overpowered or Light side underpowered

Light side has significantly more demigods on their side; however, still losing by a significant amount also. I haven't been playing long but I noticed that dark side classes tend to be a bit more well rounded.

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Reply #1 Top

I dont know why the dark side is winning the Pantheon right now, cause I actually feel that the opposite is true.  That the light side has slightly more powerful demigods, but all in all I think the sides are pretty equal. The Light side's two generals are very good and then you have Regulus' snipe abitlity.  I still have a hard time picking which demigod I want to play as cause they all seem pretty balanced.

Reply #2 Top

i don't think that light demigods are weak, they have the only healer, the rook that can stomp any tower he encounters and the only sniper.

Anyway i sure that gpg will correct any eventual imbalanced demigod. In fact it seems that they wait to release the 2 new demigods until they can see what are the needs for each side.

The pantheon has only begun 2 days ago, it may be a bit early to know if there is any balance problem; all the players that are ex beta testers still have to learn the basics.

Reply #3 Top

Last two pantheons tournaments were won by the light side if I recall correctly.  Also in the beta, Rook and Regulus players had the hightest scores and that was before TB was nerfed.

 

As fred says, they'll keep an eye on things.

Reply #4 Top

Sedna is falling behind a little bit, but it's still too early to tell.

 

:fox:

Reply #5 Top

Quoting Kitkun, reply 4
Sedna is falling behind a little bit, but it's still too early to tell.

 

End of Kitkun's quote

 

Sedna always seems to fall behind.  She still needs some work.

Reply #6 Top

Quoting Kitkun, reply 4
Sedna is falling behind a little bit, but it's still too early to tell.
End of Kitkun's quote

Sedna was good in beta, yet got buffed the most. :P

I am not a great sedna player, but the people i've seen good with her just wreck people.

 

I think dark side is winning because A: TB is sitll a little overpowered and B:More good beta players are on the dark side.

I think if gpg balanced the game based on what won most, what killed most, and so on, we'd be pretty screwed.. cause that guy who gets 25 kills 0 deaths every match and plays all day, and ALWAYS plays a certain demigod, can considerably sway the results.  It's just because he was good, and liked that demigod because it fits his play style.

If you've ever seen games with leaderboards, sometimes the #1 guy has like 2000 kills 50 deaths, which is better than the near 3 guys combined.  So the whole does not always balance out what the favoritism of players can do.

 

I think Demigod is greatly balanced demigod-by-demigod with the day0 patch except maybe the TB having a SLIGHT advantage, but nothing player skill can overcome at all like earlier.  Some players are just good at using a certain demigod that they can make them seem overpowered compared to how you use yours.

Reply #7 Top

so in any game with 2 sides, one side wins. in this round, dark side has taken an early lead. the game is still in the first quarter. keep playing, its far from over yet. way too early to start making conclusions about relative power balance of the game design. 

 

or in other words

 

shut up and play :cylon:  

Reply #8 Top

From what I've seen (and I'm no expert) the light side seems to have the edge.  Rook seems manageable early on but when he levels he's unstoppable - he heals faster than you can kill him once he gets a bunch of levels.  He eats towers for breakfast.  And yeah, a good Regulus player is nasty.

Reply #9 Top

I dont think the demigods themselves has anything to do with it. brace yourselves, because this may sting a little, but it most likely has more to do with the kinds of people that like to play good/evil. World of Warcraft is a really good example of this phenomon. In most realms, horde is much better at battle grounds and PvP, even though the Aliance usualy has more players. The horde seem to be more organized and mature, while the alliance players like to yell at eachother as to whose fault it is that they are losing.

 

of course, that could be completley false, I havent really talked to anyone online in game, and its still early, just my observations as a gamer.

Reply #10 Top

The reason is simple: competitive gamers are more attracted to "evil" characters.  It's why the Horde dominates in WoW despite being greatly outnumbered.  Casuals like "nice" or "pretty" characters.

It's a difference in skill, I also believe the light side characters are more powerful.  Oak dominates practically every match I've been in, Sedna never has to leave the field and can heal others constantly, Reg is an absolute beast at taking out enemy demigods, and when Rook decides to take down a tower it's pretty much impossible to stop him.  On the other hand, the Dark side characters (I play Torchbearer) are more geared to defeating waves with lots of area-of-effect abilities, but are very poorly set up for fighting the light side demigods.  However, we have lots of disables and debuffs, which when used skillfully, actually let us come out on top.  The difference is skill.  A light side demigod won't see a huge difference in performance between a more skilled or lesser skilled player, but the dark side demigods can either be pathetically weak or seemingly overpowered depending on who plays them.

Reply #11 Top

I am very competitve and not just in games in fact most of my gamer friends wont play gmes like this aginst me cuase they say they cant beat me and that i always have to keep learning new thricks and uping my game becuase i cant leave good enough alone and i am partial toward light side good guys or whatever.

Also the light demigods are powerful but other that that they can only do so much like i like Regulus but he isnt very fast moving and has no health so his strength is great but his weakness are obvious. What is really the torchbearers weakness yeah his beatable but theres no direct way to beat him.  where as the two assasins for the light are rook (slow = just outrun him if you get in trouble) and Regulus(no melee = just get in close) with the other two light caracters being generals thier strength is all about the troops so unclean beast and torchbearer can run over them too.

But most importantly I think though anyone can play any character aginst anyone playing any other character and there is a way to win.  If there is an unbalanced gameplay issue it will get solved and it prouboly isnt all that big.  plus if you think that the guy you fought had a good idea figure out how too counter it or just steal it, but dont wine about it and try and make the character weaker so you dont have to get better.

Reply #12 Top

Has anyone stopped to consider that BECAUSE there are more demigods on light they are losing?  Currently the system AFAIK is randomized teams thrown against each other. More players = more potential noobs = less effective teams going up against dark. If / When they implement team-based matchmaking then we will have a better idea.

Reply #13 Top

To be honest, its all about teamwork.  A lot of shit is based on end game items, who cares about those items.  You can't even get those items if you don't control the map.  The only thing I've seen that dark has that light doesn't, is the stun squad.  Rook is the only one that can stun on light right?  TB has deep freeze, vamp has charm, unclean has that other skill that's a lifeleech.

I do know though, that aside from Regulus and TB (and still would rather play), generals are my cup of tea though.  When I found out summons don't give gold or xp its just like GG BBQ.  Priest Idols ftw.

But at the same time I love that, and I love the items that boost their HP and attack damage. 

Regulus is like a Sniper, Techies combo.  I love that.  But what exactly IS the range on his snipe?  I swear in Pantheon I was on a team of two other Regulus' and it was just rediculous.  GG snipe on everybody.  All in seperate lanes too.

Reply #14 Top

But what exactly IS the range on his snipe?
End of quote
90 yards.

 

:fox:

Reply #15 Top

As a casual dota player (I think I'm pretty decent, but not 'pro' as such) I don't think there is a character based imbalance at all at this stage... from the Pantheon matches that I've played, I can pinpoint the reason for this quite squarely on to newb light players who are learning the thresholds of their characters...

You'll notice a tendency you notice when you introduce someone to DOTA (or any RTS really), that as new players, they'll have a tendency to be a bit more aggressive overstretching their limitations to try and get that kill... at this time I'd say that by and large there's probably more of these on the light side than there are on the dark...

I mean to really get a good bead on the balance in pantheon, I feel you'll have to introduced organised teams into this mode, so that you can find where certain matchups will be dominating over others... after all it is a team game, and I like thinking about the synergies you can run between certain characters