Quoting Martimus, reply 8This is pretty much how GC2 works, so I would expect Elemental to work the same way. It would be nice to be able to upgrade a unit without it stripping everything and starting over again though. (like replacing just the sword, or just the armor; which should be easier since you can't mount a sword anywhere like you can mount a part anywhere in GC2.)
Not quite the same, though. In GCII you still had to go through and manually change all the designs. What he's suggesting is a button that can automatically upgrade all your units' steel swords to adamantium. If upgrading works like it does in GalCiv, and given the number of different unit types Elemental will allow for, there's a good chance I'd die of starvation halfway through upgrading all my units from steel to adamantium armor.
Agreed. Upgrading units in GalCiv2 was always something I disliked as well. But in GalCiv2, templates weren't included until when, Dark Avatar? By then, it was more of an add-in feature. I can't help but think that Elemental will rely heavily on templates and use them in a more integrated, usable fashion.
Along those lines, I also hope upgrading generally is "worth it" more. Many of the tech advances were so minor that it wasn't worth the level of micromangement to gain a better unit, and the upgrade costs were so expensive, as well.
Back on topic, I'll be really interested in seeing how Havok is used not only for units, but buildings, spells, terrain, weather, etc.