Handling the "Spoils of War" after victory
I was thinking about the new economics system Brad talked about. It tends to give a high focus on available and persistent resources. So, what happens if you go to battle and defeat the enemy units? There should be a salvageable amount of equipment laying around afterwards that could either be re-used or recycled. My questions are:
1. What sorts of spoils of war should you be able to get (other than experience and the standard of gold) in a victory?
2. Should you be able to capture units and re-use them instead of just doing utter defeat? This leads to some interesting implications...
3. What restrictions (if any) should be placed on collecting any spoils of war? Should you need to have a caravan with your war party to take back the spoils? Or can they lay there to be picked up later by anyone? Or should they be automatically added to your resources if you had victory within the boundaries of your control?