Odd glitch since 1.04--Draft dodgers?

One ship per fleet always wants to go "home"

I've noticed this since installing the 1.04 patch. There is always one ship per fleet that wants to leave. For example, in the current game I just started around an hour or so ago, I have a fleet which contains 10 Cobalt frigates and 5 LRM missile frigates (playing as TEC, I haven't played any other factions since getting 1.04). One ship (currently a missile frigate) always tries to go from wherever the fleet currently is to the rally point of the frigate factory at my home planet, where the fleet was built. I have my fleet set to all jump at once so the ship is never able to actually phase out, but it still tries. I had the same problem with another fleet of Cobalts I was using for scouting and cleaning up small neutral worlds, and one Cobalt had the same problem. Later, when I merged the two fleets, the Cobalt stayed with the fleet but the missile frigate still has the problem.

It's not a major glitch, but there's always a single ship per fleet that won't fight because it wants to leave. I can give it other orders, but as soon as it reaches weapons range of the target or reaches wherever I moved it to, it instantly turns around and heads for the edge of the gravity well to leave.
31,510 views 7 replies
Reply #1 Top
Can you get a save of this?
Reply #2 Top
Obviously the crew has been replaced by Pink Space Ponies who are attempting to further their own galactic agenda. I did have this happen once to me as well, though if I recall it was in 1.03, my solution was to scuttle the offending ship.
Reply #3 Top
In a world where ruthlessness reins supreme, the only solution is to make examples of the offending crew... execute them! MUHAHAHAHA!!!
Reply #4 Top
I did make a couple save games and was going to put a link here, but I'm not sure where they are. I checked the program's folder and couldn't find them. I also did a search on my whole hard disk for the name I gave the save and it didn't turn up.
Reply #5 Top
Depending on your OS, the path for saves is:

Vista:
C:\Users\username\AppData\Local\Ironclad Games\Sins of a Solar Empire\

XP:
C:\Documents and Settings\username\Local Settings\Application Data\Ironclad Games\Sins of a Solar Empire\

The path is hidden by default, which probably is why your search didn't find the files. ;) Thanks for making them, though! Will make it easier for IC to track it down.
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Reply #6 Top
I have a problem like this too but on a much larger scale. I've had my entire fleet warp out from a system randomly.

To make sure it wasn't a mistake on my part, I built dozens of ships and set the game to high speed and just observed the game. After about 10-15 minutes, 1/2 of my fleet phase jumped to another system for no reason. Then the fleet that originally phased jumped ended up jumping again elsewhere.

I've heard of this happening to other people too.

I'll try to find a save game of it.
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Reply #7 Top
Thanks, Annatar, it was right where you said it was. Strange that my search didn't hit it, I have hidden and system files visible.

Anyway, I put a zipped file up on my web server, here's the link. http://mott.home.dyndns.org/sins.zip
If it doesn't work put a www at the front, I don't remember if I had that in my domain name or not, and I can't check from inside my network.

I included a text file telling which planet the fleet is at. I have two different save games, same fleet, same ship, just different planets.

For reference, here are my PC's specs:
Intel Core 2 Duo E6850 @ 3.0 GHz
2.7 GB (don't ask) 800 MHz DDR2 RAM in dual-channel mode
PNY GeForce 8800 GTS 640 MB (NVidia driver version 7.15.0011.7116)
Windows Vista Ultimate 32-bit
1 TB Seagate SATA-300 hard disk
Nothing is overclocked, everything uses factory settings.

If any more information is required, just let me know.