1.02Z.03 BETA available
from
Stardock Forums
If you purchased Drengin.net, you can now get the beta of 1.02Z. If all goes well, this will become 1.03 which will be available to all GalCiv players shortly on Stardock Central and then eventually stand alone as well.
If you don't have Drengin.net, you can upgrade to having Drengin.net (where you get all our games already plus whatever we make in the next year and a half) by going here:
http://www.galciv.com/upgrade.asp
You can use this coupon code:
Drengin Coupon Code: DN-43003
When you get into the actual store to get $10 off on it (so it'll be only $20 total).
What's new in these builds:
1.03 (1.02Z) April 22 (BETA)
New Features/Tweaks:
+ Universalists and Industrialists added with proper abilities
+ Additional AI enhancements
Bug Fixes:
-Generic governor no longer adds trade goods/wonders/achievements to queue
-fixed a potential crash in yearly planet dialog (wasn't checking for null alien civ pointer)
1.03 April 21, 2003 (BETA)
New Features:
+ Efficiency Production Bonuses get penalized if they are > 3X the planet quality.
+ Sector Influence is now weighted between the distance of the nearest starbase and the distance of the nearest star.
+ Colonies on planets + Colonies on planets + AI will disband poor quality colonies.
+ AI more aggressive at trading techs for $$$ at higher levels
+ Military resource doesn't increase Hitpoints Ability (it wasn't supposed to in the first place). Just weapons/defense.
+ Arcean AI personality now enabled with the previously disabled "nasty AI" tactics at higher levels.
+ AI chooses political parties better now (will use mods now intelligently)
+ Some performance tweaks for more responsive UI on lower end machines
+ Trade Federation UP issue nerfed - always has a time stamp on it. No eternal federations.
+ New Underlying MP3 engine implemented. This should cure those who were having random crashes related to sound.
+ Some tweaks to ship values.
+ Senate handles more political parties
+ New MP3 player integrated in to work on systems where the MS MP3 codec has gotten creamed.
+ General AI updates
+ Planet Quality Ability nerfed
If you don't have Drengin.net, you can upgrade to having Drengin.net (where you get all our games already plus whatever we make in the next year and a half) by going here:
http://www.galciv.com/upgrade.asp
You can use this coupon code:
Drengin Coupon Code: DN-43003
When you get into the actual store to get $10 off on it (so it'll be only $20 total).
What's new in these builds:
1.03 (1.02Z) April 22 (BETA)
New Features/Tweaks:
+ Universalists and Industrialists added with proper abilities
+ Additional AI enhancements
Bug Fixes:
-Generic governor no longer adds trade goods/wonders/achievements to queue
-fixed a potential crash in yearly planet dialog (wasn't checking for null alien civ pointer)
1.03 April 21, 2003 (BETA)
New Features:
+ Efficiency Production Bonuses get penalized if they are > 3X the planet quality.
+ Sector Influence is now weighted between the distance of the nearest starbase and the distance of the nearest star.
+ Colonies on planets + Colonies on planets + AI will disband poor quality colonies.
+ AI more aggressive at trading techs for $$$ at higher levels
+ Military resource doesn't increase Hitpoints Ability (it wasn't supposed to in the first place). Just weapons/defense.
+ Arcean AI personality now enabled with the previously disabled "nasty AI" tactics at higher levels.
+ AI chooses political parties better now (will use mods now intelligently)
+ Some performance tweaks for more responsive UI on lower end machines
+ Trade Federation UP issue nerfed - always has a time stamp on it. No eternal federations.
+ New Underlying MP3 engine implemented. This should cure those who were having random crashes related to sound.
+ Some tweaks to ship values.
+ Senate handles more political parties
+ New MP3 player integrated in to work on systems where the MS MP3 codec has gotten creamed.
+ General AI updates
+ Planet Quality Ability nerfed