Too Many Promises, Too Few Players?
I know it will take more than 'new maps, new units, and a great new system of strategy gameplay' to keep people around, look at how fast games like Supreme Commander lost its crowd! Every game I have played like this in the past has failed to keep players coming. They play for a few weeks and are never seen again and the game dies.
The graphics look incredible, which always creates problems; especially for online players! It also immediately drives away new players who start having trouble running the game whenever they want to play, especially online.
So what does the SoaSE system offer that can keep players active, happy, and will keep us from abandoning another RTS game?!

