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2 big bugs for me that I found in beta 4: For whatever reason, sometimes my carrier would not launch their fighters or bombers. Seemed completely random, and NO it was not because I was in an anomoly or storm. I tested out launching while having enough ship support or while in negative ship support,either or did not seem to effect the outcome, I still cannot launch ships... which brings me to my: 2nd point.) Late in the game I kept getting 3 or 4 types of reinforcements from I don't know where or what (maybe the black fleet tech?) they would be transporters, assailants, and a couple other kinds, the problem is, they would bring my ship supply into the negatives, which posed a problem when I wanted to build ships I actually chose (like replacing capital ships that died) I couldn't do that with ship support in the negatives, it was so much of a problem that even if I try scuttling these reinforment ships to make room to build the ships I want, I couldn't scuttle(destory) the ships fast enough before more reinforcements came.
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You already posted a thread on this problem! Don't spam threads like this!
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As far as the black fleet tech goes, why didn't you just turn OFF the autocast on the phase gates generating the reinforcements?
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As far as the black fleet tech goes, why didn't you just turn OFF the autocast on the phase gates generating the reinforcements?
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Please send us a save game of the problem the next time it occurs. This allows us to usually fix things in minutes instead of days (it takes way longer to track down a bug occuring than it does to fix it). The save game will zip up really small and you can send them to [email protected].
As for the other problem, I usually turn off autocast when I get near my fleet point limit (same as Ron).
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then why doesnt the phase gate get built with autocast Off? It would be safer.
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Not a bad idea
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Not a bad idea
End of quote
...cause i havent said that a million times...
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Not a bad idea
...cause i havent said that a million times...
End of quote
No, you haven't.
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