Jump Blockers changed?
If thats true I have to say Im VERY against it.
1. I don't think it makes sense.
2. Its very expensive for something not half as useful anymore.
3. There is less reason to scout target systems now.
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) to be able to properly "tune" the inhibitor. Or, you could just tweak the same explanation to fit the need for a second inhibitor.Running through a wall of turrets to get to the inhibitor would be suicide. The old way of phase inhibitors was cheese, plain and simple. All it did was allow players to trap opposing fleets, wipe them out, and then go in for the kill. In multiplayer that really would not have been fun. Now at least players are forced to think more strategically than just build inhibitors and wait for someone to stumble in.
As an aside, remember that you guys have only been playing with the TEC. The other two races have their own tricks up their sleeves. 
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