Culture Rush
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Stardock Forums
I've noticed with the current setup of multiple 15 or better planets in 1 system that it is easier to 'culture rush' opposing civs. I go almost immediately for any influence resources I can get, plus the influence projects and I was able to overwhelm the opposition.
Other than that the AI's are playing smarter, esp. with trading techs. However, I was able to trade techs for colony ships in the beginning and steal land from the other empires. Perhaps a higher price for colony ships in the early goings.
Lastly, I have found the minor races as an excellent source of much needed capital. Perhaps they could be adjusted to have less money, or want more than the regular civs.
Other than that the AI's are playing smarter, esp. with trading techs. However, I was able to trade techs for colony ships in the beginning and steal land from the other empires. Perhaps a higher price for colony ships in the early goings.
Lastly, I have found the minor races as an excellent source of much needed capital. Perhaps they could be adjusted to have less money, or want more than the regular civs.