Pirate comments

Just a few comments on the pirates, some already mentioned elsewhere.

When they first appear they are very numerous. On a tiny galaxy I had over 20 pirates. Within about 5 years most starbases had been destroyed. There should probably be some warning a few years earlier or maybe a phased introduction of the pirates. That many ships in a tiny peaceful galaxy is very overpowering.

Pirate ship HP is also affected by a bug. Battle cruisers appeared with 21 HP and then next turn had a max HP of 386 or so. This seems to be the same problem the space monsters have. They often have HP in the region of 700. This is just too high.

Races surrendering to pirates definitely needs to be fixed. It makes a game unplayable as invading those planets causes a crash.

Pirates (like the other races) have a tendency to keep throwing ships at unassailable targets. I had a fully upgraded starbase and about 20 pirate battle cruisers attacked it, one after the other. They should realise that they stand NO chance and go after my freighters or go for the weak starbase (which was only 5 moves away).

Paul.

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I don't think I have come across any, ever. What do they look like. The Dregin kept giving me ships to fight them in my last game. Perhaps that is why I never seamed to have any money.