Computer Science type Question
from
Stardock Forums
The Original GC 1.0 for OS/2 ran on a 386 with 8Meg of memory and a 1 meg Video card.
The game today runs on a 600Meg or higher processor with 128Meg or more memory and the average 32Meg Video card.
Is the new game 50 - 100 times more complex than the original game. Other than the new map and video requirements the new game really does not seem like in does much more ?
How does that work in the old days was more attenion was given to conserving memory and optimizing code than now ?
Are new compilers not doing as good of a job more complex ?
The game today runs on a 600Meg or higher processor with 128Meg or more memory and the average 32Meg Video card.
Is the new game 50 - 100 times more complex than the original game. Other than the new map and video requirements the new game really does not seem like in does much more ?
How does that work in the old days was more attenion was given to conserving memory and optimizing code than now ?
Are new compilers not doing as good of a job more complex ?