| Oct 13, 2009 |
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[BUG] [0.23]Will you enter territory and declare war window |
joasoze |
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For providing savegame that fixed the declare war bug I reported! |
| Oct 09, 2009 |
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[BUG] [0.23]Will you enter territory and declare war window |
CrazyC0330 |
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For giving me a gamesave in which to track down the Declare War dialog infinite loop. |
| Apr 30, 2009 |
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Idea Threshing: Avatar Death = Game Over? |
Thanaeon |
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Interesting, multi-faceted deliberation. |
| Jan 10, 2009 |
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Pre-Ordered and in it for the Long Haul: Sound Off |
landisaurus |
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+1 for joining the club |
| Dec 10, 2008 |
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Specific vs Focused Technology Progression |
Jonny5446 |
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For his part in the formulation of the Keith/Ash tech research system :) |
| Dec 10, 2008 |
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Specific vs Focused Technology Progression |
Nathaniel Richter |
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Thanks for all of the help fleshing out ideas and contributing on this thread. I probably should have given this earlier but I was new to the forum... |
| Nov 20, 2008 |
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Forum and e-mail features |
GW Swicord |
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Asynchronous vs. synchronous--exactly the comparison I've been trying to figure out for the multiplayer stuff. |
| Nov 14, 2008 |
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[Doctrine] Thread |
McFungos |
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Great contribution :)
It's always easy to define a concept but never to think of ways to make it work. |
| Nov 14, 2008 |
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[Doctrine] Thread |
Spartan |
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codecritter work |
| Nov 14, 2008 |
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..about creating new units! |
GW Swicord |
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Good to encourage folks to post even when they get no direct dev replies |
| Nov 12, 2008 |
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Specific vs Focused Technology Progression |
Spartan |
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Great summary of tech tree system idea |
| Nov 12, 2008 |
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The mechanics of warfare: Weapons |
Tamren |
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Hah, your welcome! |
| Nov 11, 2008 |
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Specific vs Focused Technology Progression |
Asharak |
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For an excellent discussion of approaches to tech research. |
| Nov 09, 2008 |
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Locations that give bonuses to avatars within them |
Sammual |
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We may not agree on some items but the discussion is always good. |