Fallen Enchantress: Legendary Heroes 1.6 is live!

By on April 22, 2014 11:50:24 AM from Elemental Forums Elemental Forums

abiessener

Join Date 01/2006
+38

Fire up your Steam client to get the latest patch to Fallen Enchantress: Legendary Heroes. The free 1.6 update paves the way for the DLC coming soon (teaser above, click the pic for the full-size version) and offers a little something for everyone.

In Legendary Heroes 1.6, champions get access to some new abilities (Dragon Born, Master Archer, Death Blow), many of the late-game champions get significant boosts to make it a little less disappointing when Gallowman doesn’t offer to join your cause, and modders now have some additional tools for creating abilities of their own.

As always, a raft of balance tweaks and bug fixes are folded into the patch as well.

See below for the full changelog, and happy conquering!

* * *

Features

+ Added the Death Blow ability: +40 attack vs opponents with fewer than 20 hit points.

+ Added the Master Archer ability: +25 crit chance when using a bow.

+ Added the Dragon Born ability: +1 fire attack / level.

+ Added the ability to have conditional stats that aren’t comparative (it doesn’t need to have a higher stat that the unit, it can just be set to be applied if the enemy has an attack higher than a fixed amount). (for modders)

+ Added the ability to have these conditional modifiers based on either the attacker’s or the target’s unit stats. (ie: Master Archer is based on the unit having UnitStat_IsBow value that all bows give, Death Blow is based on the target having less than 20 hit points). (for modders)

+ Added a new Chosen Amarian trainable unit (Pariden needed more units in their magic tree).

 

Balance

+ Letters can now be sold in shops (just to allow players to clear them out of their inventory).

+ Reduced the amount of skeletons generated by the Night of Haunted Dreams event.

+ Reduced the training costs of armor slightly.

+ Reduced the metal costs of armor slightly.

+ Switched the Wilding Rider from a group to a party.

+ Reduced the training time for Blunt weapons slightly.

+ Gold veins are slightly more common.

+ Iron Ore is slightly less common.

+ Late game champions boosted:

+ Soliag the Undefeated given the Revenge ability.

+ Mayriam given the Water 3 and Water 4 abilities.

+ Listrid given the Master Archer and Shadow Strike 3 abilities.

+ Gwenneth given the Earth 3 ability.

+ Flurin loses Lethal 1, 2 and 3 and gains Death Blow, Shadow Strike 1, 2, 3 and Precision 2, 3 abilities.

+ Arvyn gains the Endurance 2 and Brute abilities.

+ Adant Verris gains the Quick ability.

+ Thannata gains the Eviscerate and Bleed abilities.

+ Tann the Dragonborn gains the Dragon Born ability.

+ Shimsher gains the Endurance 2 and Brute abilities.

+ Lady Sculla gains the Endurance 2 ability.

+ Norii the Quick gains the Shadow Shift and Charge abilities.

+ Magush gains the Water 4 ability.

+ Fixed an issue that could sometimes cause the damage popup to be incorrect.

+ Increased Poison damage by about 50% (effects of the poison abilities raised from 1/2/4/8 damage to 2/3/6/12 damage).


Fixes

+ Fixed an issue that could cause players to become stuck on the FE scenario map 2.

+ Fixed the icon on the Amulet of Haste.

+ Fixed an issue with the Plague quest reducing double the required amount of gold.

+ Fixed an issue with the Assassin’s Blade quest not removing the blade if the player opts to destroy it.

+ Fixed an issue with the Haunter quest not removing the correct amount of gold.

+ Fixed an issue with the Trapped Wildings quest giving a goodie result instead of a quest location.

+ Fixed some references to Eblin where he is called Eblis in the Killing Jar quest.

+ Fixed an issue where the Cloak of Stars quest didn’t require you to return to the quest location.

+ Fixed an issue with the Dragon’s Eye quest where you get the reward without completing the quest.

+ Fixed Guardian Wind’s description.

+ Fixed an issue keeping the Altarian horseman from being trainable.

+ Fixed an issue where base effect attachments didn’t work on units. (for modders)

+ Quendar Wine will no longer give its attack bonus permanently.

+ Fixed an issue that was keeping some common items to be passed out from goodie huts.

+ Fixed an issue where units captured from lairs would join the city militia as soon as you entered a city (ie: the beast lord tamed units disappear bug).

+ Fixed an issue causing Mantle of Oceans to reduce tactical spell costs by 60% instead of 40%.

+ Fixed an issue allowing you to rush production when you had a project (like Produce Research) in queue.

+ Fixed an issue causing death warded units to be reborn at full hit points instead of half their normal hit points.

 

DLC – Quest Pack

+ Fix to support the above issue keeping some common items from being passed out from goodie huts.

 

DLC – Loot Pack

+ Fixed an issue with the Quicksilver Potion not applying its bonus correctly.

+ Fix to support the above issue keeping some common items from being passed out from goodie huts.


DLC – Dead World

+ New scene for Morrigan the Risen.

31 Replies
Search this post
Subscription Options


Reason for Karma (Optional)
Successfully updated karma reason!
April 22, 2014 1:10:51 PM from Elemental Forums Elemental Forums

Have fun everyone!

Reason for Karma (Optional)
Successfully updated karma reason!
April 22, 2014 1:12:53 PM from Elemental Forums Elemental Forums

It's updated alright, but it still says it's version 1.05

Reason for Karma (Optional)
Successfully updated karma reason!
April 22, 2014 1:17:12 PM from Stardock Forums Stardock Forums

Awesome!

Just 3 hours and 45 minutes more... The afternoon is going to be slow...

Reason for Karma (Optional)
Successfully updated karma reason!
April 22, 2014 1:18:24 PM from Stardock Forums Stardock Forums

Quoting Tattyhat,
It's updated alright, but it still says it's version 1.05

1.05?

That's quite a time machine you got there...

Reason for Karma (Optional)
Successfully updated karma reason!
April 22, 2014 1:21:13 PM from Elemental Forums Elemental Forums

Very nice, a pity there are no AI fixes, especially in terms of the units AI produces

Reason for Karma (Optional)
Successfully updated karma reason!
April 22, 2014 1:31:30 PM from Elemental Forums Elemental Forums


I am hoping that the the manual rotation of placed buildings has been re-enabled.

Reason for Karma (Optional)
Successfully updated karma reason!
April 22, 2014 1:43:03 PM from Elemental Forums Elemental Forums

Steam reports update, started the game, says version 1.5. 

Reason for Karma (Optional)
Successfully updated karma reason!
April 22, 2014 1:43:28 PM from Elemental Forums Elemental Forums

" Added the ability to have conditional stats that aren’t comparative
  Added the ability to have these conditional modifiers based on either the attacker’s or the target’s unit stats."

Interesting.  Wonder if I can use this to target a unit's movement stat.

 

Edit: Still doesn't seem live; version still showing 1.5, newly created game save also says 1.5

Reason for Karma (Optional)
Successfully updated karma reason!
April 22, 2014 1:43:57 PM from Elemental Forums Elemental Forums

Quoting Borg999,


Quoting Tattyhat, reply 2It's updated alright, but it still says it's version 1.05


1.05?

That's quite a time machine you got there...

 

Still says 1.50 for me too. Ran a steam file check.

Reason for Karma (Optional)
Successfully updated karma reason!
April 22, 2014 2:25:32 PM from Elemental Forums Elemental Forums

They are aware of the issue, so lets see what the deal is.

Reason for Karma (Optional)
Successfully updated karma reason!
April 22, 2014 2:28:31 PM from Elemental Forums Elemental Forums

Ok

Any chance we can get prefs.ini to remember the screen resolution when fullscreen=1 ?

Reason for Karma (Optional)
Successfully updated karma reason!
April 22, 2014 2:33:27 PM from Elemental Forums Elemental Forums

OK folks, I was informed that it's just the game number that wasn't updated correctly.  If Steam updated your game, you have 1.6.  

 

Reason for Karma (Optional)
Successfully updated karma reason!
April 22, 2014 2:38:02 PM from Elemental Forums Elemental Forums

Thanks ID!

 May want to post that on steam?

 

Reason for Karma (Optional)
Successfully updated karma reason!
April 22, 2014 2:41:36 PM from Elemental Forums Elemental Forums

None of the new class talents show up on sovereign creation.

 

 

Reason for Karma (Optional)
Successfully updated karma reason!
April 22, 2014 2:52:02 PM from Elemental Forums Elemental Forums

To clarify, Dragon Born and Master Archer are specific to certain heroes. Death Blow is an Assassin tree ability.

Reason for Karma (Optional)
Successfully updated karma reason!
April 22, 2014 3:12:11 PM from Elemental Forums Elemental Forums

Quoting Leo in WI,

Thanks ID!

 May want to post that on steam?

 

Yes, I made a post over there and responded to some others.

http://steamcommunity.com/app/228260/discussions/0/558753804505930774/

 

Reason for Karma (Optional)
Successfully updated karma reason!
April 22, 2014 3:17:47 PM from Elemental Forums Elemental Forums

"In your Steam folder, you can check the Legendaryheroes.exe file, and it should have a change date of 4/3/2014."

Wait, what?  Shouldn't that be 4-22-2014 if you've been updated to 1.6?

Reason for Karma (Optional)
Successfully updated karma reason!
April 22, 2014 3:32:22 PM from Stardock Forums Stardock Forums

Reason for Karma (Optional)
Successfully updated karma reason!
April 22, 2014 3:45:30 PM from Elemental Forums Elemental Forums

Quoting Island Dog,


Reduced 85%Original 419 x 516

 

This is what it looks like not updated with a 4/22 patch?

Reason for Karma (Optional)
Successfully updated karma reason!
April 22, 2014 4:38:14 PM from Elemental Forums Elemental Forums

Quoting smeagolheart,


Quoting Island Dog, reply 18

Reduced 85%Original 419 x 516

 

This is what it looks like not updated with a 4/22 patch?

This is with the patch, you have to go to the digital signatures tab to see that date.

Reason for Karma (Optional)
Successfully updated karma reason!
April 22, 2014 5:04:48 PM from Stardock Forums Stardock Forums

There's a new update on Steam that fixes the version number issue.

 

Reason for Karma (Optional)
Successfully updated karma reason!
April 22, 2014 5:56:10 PM from Elemental Forums Elemental Forums

To make sure the dead world dlc comes on this thursday right?

Reason for Karma (Optional)
Successfully updated karma reason!
April 22, 2014 7:08:05 PM from Elemental Forums Elemental Forums

Quoting Ericridge,

To make sure the dead world dlc comes on this thursday right?

 

dead world dlc is already out.  there's another dlc with a couple more sovereigns coming and 3 more powers that only the sovereigns can use it seems.

Reason for Karma (Optional)
Successfully updated karma reason!
April 22, 2014 7:20:56 PM from Elemental Forums Elemental Forums

I haven't read any other post in this thread...

 

I can make a new sov that can have both life and death magic?  Is that intended?

Reason for Karma (Optional)
Successfully updated karma reason!
April 22, 2014 7:33:06 PM from Elemental Forums Elemental Forums

Quoting Lord Xia,

I haven't read any other post in this thread...

 

I can make a new sov that can have both life and death magic?  Is that intended?

 

Noticed this, too. Is it intended? If so, why?

Reason for Karma (Optional)
Successfully updated karma reason!
Stardock Forums v1.0.0.0    #108433  walnut3   Server Load Time: 00:00:00.0000907   Page Render Time: