Hy,
After so many trial and error I finally found myself in the perfect map. On my game (expert AI difficult), i got pretty upset to see them making forge towers on less than 200 turns, so I started to mess with the difficult files again. So, here comes the questions.
1-I have a save at this game start (1st turn), so if I change a difficult file for this game AI difficult is it going to affect this reloaded game? Or the difficult is hard coded inside the save game?
2-I dont mind the AI having great economic bonuses and fielding large armies. What bothers me is their research pace, which means that on higher difficult settings I find myself fighting enemies with a huge, gigantic technological advantage. How can I mod that?
This the current data for the expert AI level on my game folder (already modded a bit)
<AIDifficultyLevel InternalName="AIDiffLvl_Expert">
<DisplayName>Expert</DisplayName>
<AIEconomicRatio>1.5</AIEconomicRatio>
<AIFOWCheat>0</AIFOWCheat>
<AIHPRatio>1.0</AIHPRatio>
<AIStartingFundsRatio>10.0</AIStartingFundsRatio>
<AISovereignHPRatio>2.0</AISovereignHPRatio>
<AIUsesCombatMagic>1</AIUsesCombatMagic>
<AIIntelligenceFactor>10.0</AIIntelligenceFactor>
I have the impression that it is the intelligence factor that gives the AI the technological advantage, therefore i believe that if i reduce that number and increase the economic advantage I am going to experience more technological balanced games, but still challenging. Am I wrong?