[eMOD] [LH 2.0] XtraDeconstruct: Legacy of Magic (23 June 2016)

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By on December 31, 2013 1:21:31 PM from Elemental Forums Elemental Forums External Link

Primal_Savage

Join Date 07/2013
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XtraDeconstruct: Legacy of Magic

by Primal Savage et al.

  

 

1. Preamble
1.1 Latest News (Changelog)

(23 June 2016) XtraDeconstruct 2.0.h. - Last Chance Edition

1.2 Compatibility Snippet (Extended List)

Compatible w/ LH 2.0, all DLC, Children of Storm 1.8.c., Black Market Bazaar 2.0., Champion Bonanza 1.3., and more.

1.3 Features (Extended Description)

Expands LH in a myriad of ways.

1.4 How-to Install (User Guide)

See A_UserGuide.txt

1.5 Endorse XtraDeconstruct (History)

Go to your Nexus Download History to endorse Mods (Thumbs up).

1.6 Download (NexusMods)

Download XtraDeconstruct: Legacy of Magic @ NexusMods (Free). Download page takes 15-20 seconds to load.

 

2. Credits & Feedback

(Hellions) ::: (davrovana) ::: (Heavenfall) ::: (Dhuran) ::: (attackdrone) ::: (Vithar133) ::: (Stardock)

Many users have made valuable contributions to this mod by giving feedback. This is so they realize that their feedback is appreciated.

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February 6, 2016 10:07:01 PM from Elemental Forums Elemental Forums

XtraDeconstruct 2.0.e.

Download [Nexus]

Installation [Nexus]

**RELEASED 2016-02-06**

 

NOTES

  • Maintenance update;
  • Don't forget to delete the previous version before installing;
  • There isn't enough Champions in Vanilla LH, I strongly recommend using Champion Bonanza;
  • The new Victory Conditions (Tech Victory and Wonder Victory) require Spell of Making Victory enabled;
  • Since this is being released early because of the Lunar New Year Sale, Faith Earth (and other things) didn't make it in.

____________________________________________________________________

XtraDeconstruct [χD] 2.0.e. - Lunar New Year Edition Changelog
____________________________________________________________________

[*] Champions (Modified): Most LH Champion Camp Recruitment Texts no longer generic [Now using FE versions]
[*] Champions (Modified): Rahelle the Scorpion gains 'Immune to Poison' and loses 'Dodge I'
[*] Equipment (Accessory): Gorget of Discipline
[*] Equipment (Accessory): Whip of Submission
[*] Equipment (Consumable\Crafted): Forged Flask
[*] Equipment (Consumable\Crafted): Flask of Death Concentrate
[*] Equipment (Consumable\Crafted): Flask of Life Concentrate
[*] Fixed issue w/ Coup d'Etat (Can't be dispelled anymore; as it should have been since the beginning) thanks to Hellions!
[*] Fixed issue w/ Dragon Queen (Faith Air Tier IV Unit)
[*] Fixed issue w/ Fafnir (Faith Fire Tier IV Unit)
[*] Fixed issue w/ Mass Curse (Path of the Shaman) thanks to Hellions!
[*] Fixed issue w/ Remnants of the Inferno (Delin's Lair) not clearing
[*] Fixed issue w/ Soulspark erroneously predicting 0 DMG [but doing DMG] thanks to StormBandit2
[*] Fixed issue w/ StaticBlast erroneously predicting 0 DMG [but doing DMG]
[*] Fixed issue w/ The Dead TM Units [DLC04]
[*] Fixed various display issues w/ XP Scrolls
[*] Improvements (Modified): Forge of the Overlord now unlocked by Arcane Scriptures
[*] Improvements (Modified): Rebalanced Produce Beers, Horses, and Wargs
[*] Improvements (Modified): Research Towers I can now only be build in 3 Cities [Only 1 active at any time]
[*] Improvements (Modified): Research Towers II can now only be build in 2 Cities [Only 1 active at any time]
[*] Improvements (Modified): Research Towers III can now only be build in 1 City
[*] Path (Modified\Assassin): Death Blow now +40 ATK against targets w/ less than 40 Base HP
[*] Path (Ranger): Kill Shot
[*] Path (Shaman): Shamans now also gain +1 Alchemy Power [Which lets them Craft Potions]
[*] Path (Warrior): Astral Warrior rebalanced
[*] Profession: Planeswalker
[*] Screen (.dxpack): Title Screen slightly modified [No more ads]
[*] Screen (.dxpack): Trophy Screen now available in 1440 x 900
[*] Special: "1 unit deserted" Message changed to "1 unit disbanded"
[*] Special: Resized Denizens units so that they generally fit the various screens
[*] Special: Resized Faith Air units so that they generally fit the various screens
[*] Special: Resized Faith Fire units so that they generally fit the various screens
[*] Spells: Create Portal
[*] Spells: Death Concentrate
[*] Spells: Life Concentrate
[*] Spells: Planeswalking
[*] Spells: Tech Victory
[*] Spells: Whip of Submission
[*] Spells: Wonder Victory
[*] Spells (FaithFire): Devour [Fire Wisp]
[*] Spells (Modified): Chimerical Imagination now +1.25 Research/Essence
[*] Spells (Modified): Coup d'Etat now available through Entertainment Tech for all
[*] Spells (Modified): Reduced cost for Assassination (Champion) & Assassination (Sovereign)
[*] Spells (Modified): Reduced Spell of Making casting time from 40 to 25 Seasons
[*] Spells (Modified): Seppuku is now a Tactical Ability
[*] Spells (Ranger): Kill Shot
[*] Tech (Civilization): The Nexus [Wonder Victory]
[*] Tech (FaithAir): Storm Elementals
[*] Tech (FaithFire): Balrogs
[*] Tech (Modified): Tech Cost per Tech Researched now increases by 3% instead of 5%
[*] Tech (Modified): Sword of the Sun and Moon Tech now Star Forged Longsword Tech
[*] Tech (Warfare): Technocracy [Tech Victory]
[*] Unit Design: Gorget of Discipline
[*] Unit Design (FaithAir): Storm Elementals [Tech: Storm Elementals]
[*] Unit Design (FaithAir): Will O'Wisps [Tech: Arcane Gardening]
[*] Unit Design (FaithFire): Balrogs [Tech: Balrogs]
[*] Unit Design (FaithFire): Fire Wisps [Tech: Arcane Gardening]
[*] Unit Design (Modified): Star Forged Longsword replaces Sword of the Sun and Moon (Which still exists)
[*] Unit Template (FaithAir): Storm Elementals
[*] Unit Template (FaithFire): Balrogs
[*] User Guide (Modified): Streamlined installation guide some more
[*] Victory: Added a Tech Victory [Requires Spell of Making Victory Condition enabled; Player Only]
[*] Victory: Added a Wonder Victory [Requires Spell of Making Victory Condition enabled; Player Only]
[*] Wonder: The Nexus [Wonder Victory]

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February 17, 2016 9:10:16 PM from Elemental Forums Elemental Forums

Hey Primal, been playing and I like your planeswalker

Quick question, is there a way to make a spell or item to summon a specific champion, that you know of?

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February 18, 2016 3:12:15 AM from Elemental Forums Elemental Forums

N/A

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February 27, 2016 10:49:45 AM from Elemental Forums Elemental Forums

Hi Primal, great mod first of all.  

Second of all, question about faction mass effect spells.  I have faction tutelage, but it only affects those champions I had when I cast it, newer champions don't get it.  Is there a way to make it auto-apply to new units, or do I need to cancel and recast it?

Also, are the Arcane Monolith scrolls working?  Whenever I've tried to use one, the are you sure dialog box pops up, I click on yes but the dialog box stays there and nothing happens unless I click no and the dialog box goes away.

Thanks

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February 27, 2016 12:44:50 PM from Elemental Forums Elemental Forums

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February 27, 2016 3:26:57 PM from Elemental Forums Elemental Forums

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February 28, 2016 12:57:55 PM from Elemental Forums Elemental Forums

Quoting Primal_Savage,


(For Modders: All Strategic UseSpell Consumables are affected by this)

 

Thanks for the heads-up on this Primal.

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February 29, 2016 7:00:42 AM from Elemental Forums Elemental Forums

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March 1, 2016 2:58:53 PM from Elemental Forums Elemental Forums

Just reinstalled my game and I have a gfx glitch with the faith fire and air sovs I call helmet head.

 

http://imgur.com/9Zc6CiB

 

Primal, can you tell me how to fix it?

Probably something I failed to do upon re installation. I checked the user guide but didn't see a solution.

 

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March 1, 2016 6:49:32 PM from Elemental Forums Elemental Forums

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March 1, 2016 8:50:01 PM from Elemental Forums Elemental Forums

Nope, thats it. Looks weird to me thought it was a bug )

BTW. Your summon champion works great and you can summon more than one of the same champ without any problems so far.

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March 2, 2016 7:20:23 AM from Elemental Forums Elemental Forums

Quoting Primal_Savage,

Regarding Arcane Monolith Scroll, after clicking "Yes", you need to LEFT-click the tile where you want the Arcane Monolith. Right-clicking will cancel the Spell. Most other actions not involving left-clicking the tile where you want the Arcane Monolith will likely cancel the Spell. It should work on most terrains where you can generally build an Outpost.

I still can't get the scrolls to work.  

I have tried using the scroll from the use button in the equipment screen, as mentioned above, and absolutely nothing happens, no confirmation dialog box or anything.

When I try and use the scroll from the map, by clicking on it in the quick inventory slots you can see when clicking on the character (bottom left of screen), I get the confirmation dialog box, click "Yes", but nothing happens.  The confirmation dialog box stays up, can click yes all I want and nothing happens unless I click cancel and it stops. 

Running XtraD over vanilla LH, first and only mod installed for LH.  Made just about all of the suggested optional changes (to interface, etc.) from the install guide, everything but CoS.

This is a bit of a bummer because I really like arcane monoliths and always take that faction trait.  However seeing the scrolls in the mod made me decide to create a new faction with a different trait and to count on finding some scrolls to use.  I like using monoliths to be able to cloud walk to the other side of the map (thanks to XtraD it's a really, REALLY big map, I likey ), and I have a half-dozen monolith scrolls I would love to be able to use.

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March 2, 2016 8:37:37 AM from Elemental Forums Elemental Forums

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March 2, 2016 5:15:30 PM from Elemental Forums Elemental Forums

Ah, I see what I did, installed DLC02-05 but not BMB or Champ Bonanza.  Thanks.

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March 3, 2016 4:18:48 AM from Elemental Forums Elemental Forums

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March 5, 2016 9:34:41 AM from Elemental Forums Elemental Forums

Nother question, is the Planewalker a COS class?  I don't see it as an option, and the only thing I knowingly excluded was COS.  Did I miss something else again?

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March 5, 2016 9:57:47 AM from Elemental Forums Elemental Forums

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March 5, 2016 10:09:22 AM from Elemental Forums Elemental Forums

Ah.  Tks.

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March 15, 2016 1:09:41 AM from Elemental Forums Elemental Forums

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March 16, 2016 2:15:25 PM from Elemental Forums Elemental Forums

Wow - this looks great! Does it allow a faction trait to let them recruit Umberdroths as in the 'Lady Umber's legacy' mod? Or can it work along with Lady Umber's Legacy mod?

 

If not, does the 'Monster Affinity' faction trait let the faction recruit monsters, and if so, which ones?

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March 16, 2016 2:16:47 PM from Elemental Forums Elemental Forums

Stamina mod sounds great too - it makes no sense for units to start a battle with little or no stamina

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March 16, 2016 2:33:44 PM from Elemental Forums Elemental Forums

Am i right that if i have all DLCs then i need to download the third version of the mod in the download list? Also what are the BMB, CB and CoS mods it says i need too? Where do i download them?

 

EDIT : oh, nm, sorry, i see them on the same page when i scroll down

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March 16, 2016 2:48:44 PM from Elemental Forums Elemental Forums

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March 16, 2016 3:08:37 PM from Elemental Forums Elemental Forums

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March 16, 2016 3:48:28 PM from Elemental Forums Elemental Forums

Thanks very much for the replies. Is your stamina mod compatible with the Demons and Wizards mod?

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