[eMOD] [LH 2.0] XtraDeconstruct: Legacy of Magic (23 August 2016)

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By on December 31, 2013 1:21:31 PM from Elemental Forums Elemental Forums External Link

Primal_Savage

Join Date 07/2013
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XtraDeconstruct: Legacy of Magic

by Primal Savage et al.

  

 

1. XtraDeconstruct: Legacy of Magic
1.1 Latest News (Changelog)

(14 September 2016) Patch 2.0.j.2.

(23 August 2016) XtraDeconstruct 2.0.j. - Every Edition is the Last Edition

1.2 Compatibility Snippet (Extended List)

Compatible w/ LH 2.0, all DLC, Children of Storm 1.8.c., Black Market Bazaar 2.0., Champion Bonanza 1.3., and more.

1.3 Features (Extended Description)

Expands LH in a myriad of ways.

1.4 How-to Install (User Guide)

See A_UserGuide.txt

1.5 Endorse XtraDeconstruct (History)

Go to your Nexus Download History to endorse Mods (Thumbs up).

1.6 Download (NexusMods)

Download XtraDeconstruct: Legacy of Magic @ NexusMods (Free). Download page takes 15-20 seconds to load.

Patch 2.0.j.2. (Dropbox)

 

2. Credits & Feedback

(Hellions) ::: (davrovana) ::: (Heavenfall) ::: (Dhuran) ::: (attackdrone) ::: (Vithar133) ::: (Stardock)

Many users have made valuable contributions to this mod by giving feedback. This is so they realize that their feedback is appreciated.

NOTE: all feedback is valuable, so don't hesitate, but if you would like to answer specific questions, see post #1630.

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Charch
AGonzaga
Blazenclaw
mikechmi
DrathDarkstar
Xerberus86
February 18, 2014 6:24:04 AM from Elemental Forums Elemental Forums

I see now that your way of doing it with events is probably the most sensible way. Don't really want duplicate events so I'll keep it as is. Any insight as to my last question about critical dmg%? 

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February 18, 2014 6:52:56 AM from Elemental Forums Elemental Forums

Quoting Primal_Savage,


Quoting Glazunov1, reply 98
I noticed that the "Buy Horses (50 Gildar)" and "Buy Horses (500 Gildar) options (and the warg ones, too) don't yield any horses without the proper research, which is as it should be. But then, shouldn't it be grayed out if you lack the right research?

Good remark, gonna fix that ASAP.




EDIT: Hum, the spells are working properly for me even w/o the proper research (CoS is installed as well).

EDIT2: I may still end up adding a prereq, cogitating.

 

I cast the first one above, and got no horses.

Quoting Glazunov1, reply 98And shouldn't there be descriptions that show how they differ?

I suppose that will not be necessary if they are grayed out? Or did I misunderstood you?

 

I meant that the two trades listed above do not include a line indicating what you'll get if you cast one, or the other.


 

Quoting Glazunov1, reply 98
Also, I'm noticing that squad training is still producing spearmen units of 3. even after researching Logistics, which should give you units of five. This is with CoS installed, but I haven't noticed this before with just that in place.

Hum. I'll check this one out and see what's going on. Is this for a specific faction or any?




EDIT: This is also working properly for me (CoS installed as well; do you have any other mods installed)?

 

I'm using a customized Pariden-like faction. I've got CoS, Black Market Bazaar, and Champion Bonanza installed.

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February 18, 2014 7:11:46 AM from Elemental Forums Elemental Forums

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February 18, 2014 7:27:44 AM from Elemental Forums Elemental Forums

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February 18, 2014 7:52:09 AM from Elemental Forums Elemental Forums

Sweet I'll try that out immediately

edit; sweet it worked, you are like some kind of FE guru! 

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February 18, 2014 8:39:28 AM from Elemental Forums Elemental Forums

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February 21, 2014 2:27:03 AM from Elemental Forums Elemental Forums

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February 21, 2014 8:17:39 AM from Elemental Forums Elemental Forums

OPTIONAL:

The user can modify ElementalDefs.xml. This is totally optional. The file is located in:

C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\data\English

Set MaxActiveQuests to 25 instead of 10: 

<MaxActiveQuests>25</MaxActiveQuests>

 

 

Is there anyway to edit the Max Active Quests from the Mod folder, maybe as part of your Xtra_Game_ElementalDefs mod?


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February 21, 2014 12:15:10 PM from Elemental Forums Elemental Forums


Thanks Primal! Will try out the new versions. I have a habit of not finishing the game I want to finish because I keep restarting it each time you release a new version.

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February 21, 2014 1:24:27 PM from Elemental Forums Elemental Forums

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February 21, 2014 11:21:51 PM from Elemental Forums Elemental Forums

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February 22, 2014 5:45:12 PM from Elemental Forums Elemental Forums

 

Can you package the following into a .zip file and give me a download link?

- A saved game where the problem is occurring (.EleSav)

- Your custom faction .xml (Found in C:\Users\USERNAME\Documents\My Games\LegendaryHeroes\Race\ )

- Your custom sovereign .xml (Found in C:\Users\USERNAME\Documents\My Games\LegendaryHeroes\Units\ )

EDIT: Oh, add your custom spearmen (If it is a custom spearmen), should be found in same folder as your custom sovereign

 

 

My apologies for the late reply. I've been migrating software (slowly) to our new computer.

 

I was wrong about a customized faction. It's Pariden, but with a custom ruler. The last saved game is there, however, as is the sovereign.  I'll send those on. What email address do you want me to use? PM me, if that's alright. I don't maintain a page for downloads--other than on Tindeck, and that's just for music I'm sharing.

 

 

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February 22, 2014 5:57:26 PM from Elemental Forums Elemental Forums

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February 22, 2014 6:38:01 PM from Elemental Forums Elemental Forums

Zipfile's on its way.

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February 24, 2014 3:25:08 AM from Elemental Forums Elemental Forums

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February 24, 2014 3:15:44 PM from Elemental Forums Elemental Forums

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February 25, 2014 2:19:52 AM from Elemental Forums Elemental Forums

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February 25, 2014 1:20:53 PM from Elemental Forums Elemental Forums

ALL random events will occur and they ALL occur before turn 300.

 

I've noticed a lot of events in the first 50 turns, even with random events set to less than the standard. It's either that, or turn them off altogether. Is there any way a setting could be created that spaces them out more, and offers a selection of quests, disasters, and roaming monsters rather than the lot? Perhaps with a checkbox that lets you select the frequency of events, and also whether you want every one of them in a given game? Just a thought, mind you.

 

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February 25, 2014 3:58:01 PM from Elemental Forums Elemental Forums

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February 25, 2014 5:47:59 PM from Elemental Forums Elemental Forums

Thanks. I'll go those a shot as soon as I finish my current game, which should be very soon.

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February 25, 2014 7:47:46 PM from Elemental Forums Elemental Forums

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February 26, 2014 11:46:16 AM from Elemental Forums Elemental Forums

I've played a new games with "less random events" for a few hours, and so far, I like the change. It doesn't feel as though everybody is throwing everything they've got at me quickly, from quests to roaming monsters.

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February 26, 2014 2:54:02 PM from Elemental Forums Elemental Forums

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February 26, 2014 4:30:16 PM from Elemental Forums Elemental Forums

Quoting Primal_Savage,

@Glazunov1

 

That's great news. I've actually put some more thoughts into that and I've decided to lower it to 6000 instead of 7777.

My original aim for the Triggered Event series was to have all of them spawn at "MoreOften" and this is achieved at 5000. In any case, I think the 6000 will provide nice stages

 

33% chance if LessOften is selected (6000/18000)

66% chance if Default is selected (6000/9000)

100% chance if MoreOften is selected (6000/5000)

 

I like that. If you don't mind, please let me know when you group the four files for your dropbox. I'm close enough to the beginning that I wouldn't mind starting, again.

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February 26, 2014 5:28:34 PM from Elemental Forums Elemental Forums

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