[eMOD] [LH 2.0] XtraDeconstruct: Legacy of Magic (23 August 2016)

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By on December 31, 2013 1:21:31 PM from Elemental Forums Elemental Forums External Link

Primal_Savage

Join Date 07/2013
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XtraDeconstruct: Legacy of Magic

by Primal Savage et al.

  

 

1. XtraDeconstruct: Legacy of Magic
1.1 Latest News (Changelog)

(14 September 2016) Patch 2.0.j.2.

(23 August 2016) XtraDeconstruct 2.0.j. - Every Edition is the Last Edition

1.2 Compatibility Snippet (Extended List)

Compatible w/ LH 2.0, all DLC, Children of Storm 1.8.c., Black Market Bazaar 2.0., Champion Bonanza 1.3., and more.

1.3 Features (Extended Description)

Expands LH in a myriad of ways.

1.4 How-to Install (User Guide)

See A_UserGuide.txt

1.5 Endorse XtraDeconstruct (History)

Go to your Nexus Download History to endorse Mods (Thumbs up).

1.6 Download (NexusMods)

Download XtraDeconstruct: Legacy of Magic @ NexusMods (Free). Download page takes 15-20 seconds to load.

Patch 2.0.j.2. (Dropbox)

 

2. Credits & Feedback

(Hellions) ::: (davrovana) ::: (Heavenfall) ::: (Dhuran) ::: (attackdrone) ::: (Vithar133) ::: (Stardock)

Many users have made valuable contributions to this mod by giving feedback. This is so they realize that their feedback is appreciated.

NOTE: all feedback is valuable, so don't hesitate, but if you would like to answer specific questions, see post #1630.

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Charch
AGonzaga
Blazenclaw
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Xerberus86
March 17, 2015 6:38:46 PM from Elemental Forums Elemental Forums

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March 18, 2015 8:14:13 PM from Elemental Forums Elemental Forums

Quoting Primal_Savage,


Quoting highwayhoss,
...BTW do you have an idea when the next version will be released?



Rather not say. I've finished rewriting the CoreAbility file, but now have to do some QA and update the rest of the files to take this into account. It's moving forward, but hard to say when I'll get there. Somehow, it also seems like whenever I sit to do this stuff I'm almost immediately getting sidetracked.

Working hard to get this done.

OK Thanks; taking a break from LH to play Vietnam 65; that game can be tough.

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March 20, 2015 7:56:41 AM from Elemental Forums Elemental Forums

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March 22, 2015 8:47:32 PM from Elemental Forums Elemental Forums

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March 22, 2015 8:49:22 PM from Elemental Forums Elemental Forums

Awesome, thanks for the ongoing great work Primal!

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March 22, 2015 8:59:24 PM from Elemental Forums Elemental Forums

Looks like I'm playing FE again....Thx PS!

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March 22, 2015 9:59:06 PM from Elemental Forums Elemental Forums

New bug, I think. (or maybe I mis-installed something??)

Don't remember seeing this in the previous version...  I am hovering over a building in the city build window. There is no picture/name/stats, however there is a minor description. It says "A large memorial to the dead."

 

City is a Fortress.

 

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March 22, 2015 10:27:36 PM from Elemental Forums Elemental Forums

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March 22, 2015 10:28:04 PM from Elemental Forums Elemental Forums

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March 22, 2015 10:36:27 PM from Elemental Forums Elemental Forums

Quoting Primal_Savage,


Quoting BlackSmokeDMax,

New bug, I think. (or maybe I mis-installed something??)

Don't remember seeing this in the previous version...  I am hovering over a building in the city build window. There is no picture/name/stats, however there is a minor description. It says "A large memorial to the dead."...




 

Hum, is your DLC04 enabled? Should be the Necropolis.

 

If DLC04 isn't enable, you need to delete this:

...\Mods\XtraDeconstruct\M_AlphaCities\XM_67_AlphaCities_D4.xml

 

That was it, kinda, got rid of the wrong one in that folder. Oops

 

Thanks!

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March 23, 2015 9:13:52 AM from Elemental Forums Elemental Forums

Found a poosible typo; in Sov creation under equipment, the Gauntlets of Power have 0 point cost. I assume that's incorrect?

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March 23, 2015 2:14:24 PM from Elemental Forums Elemental Forums

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March 23, 2015 8:24:06 PM from Elemental Forums Elemental Forums

Another glitch: when I recruited Morgrollo, his pics didn't show up in either his army window or his sidebar icon.

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March 23, 2015 9:01:34 PM from Elemental Forums Elemental Forums

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March 24, 2015 10:30:17 AM from Elemental Forums Elemental Forums

Quoting Primal_Savage,


Quoting highwayhoss,
Another glitch: when I recruited Morgrollo, his pics didn't show up in either his army window or his sidebar icon.



Might be a memory issue? Have you recruited him before? At any rate, double-check that you have the file Medallion_Mogrollo.png in your Champion Bonanza Gfx folder. Should look like this:


My goof; somehow my medallions got deleted.

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March 25, 2015 2:37:39 AM from Elemental Forums Elemental Forums

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March 30, 2015 12:21:04 PM from Elemental Forums Elemental Forums

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April 1, 2015 3:30:48 PM from Elemental Forums Elemental Forums

Well I'm playing 1.8d with two of my custom factions.

 

Something I noticed is that Iron Ore is not on either of my generated maps. (I set the resource level to dense). I looked in your XO_Terrains file and noticed that Iron Ore is missing. 

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April 1, 2015 3:55:02 PM from Elemental Forums Elemental Forums

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April 1, 2015 4:52:00 PM from Elemental Forums Elemental Forums

Quoting Primal_Savage,

What about other resources? Are you seeing say Crystal Crags, Temple Ruins, Wild Grains, Clay Pits, etc.? If not, it might be the excess ResourceTypes bug (Generally solved by removing CoS Rivermod if you are running both Mods).
I'm NOT running CoS mods so that's not the problem; other resources are showing up fine. It's only Iron that's missing.

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April 1, 2015 5:07:18 PM from Elemental Forums Elemental Forums

Probably just luck of the draw I guess.

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April 1, 2015 5:33:31 PM from Elemental Forums Elemental Forums

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April 1, 2015 5:52:06 PM from Elemental Forums Elemental Forums

I used the cheat you suggested.....Iron Ores did generate, I just drew a bare spot.....the only setting I have on Ludicrous is Quests. False alarm, I'll reduce quest frequency.

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April 1, 2015 6:20:59 PM from Elemental Forums Elemental Forums

So anyway regarding 1.8e, since you are adding mounts, I was thinking on ways to differentiate cavalry and infantry units in the game. Let's face it once you get enough mounts you have no reason to make foot units. IRL, mounted units have some disavantages compared to foot units. So I have some ideas on this:

  • Prohibit mounted units from using 2h melee weapons.
  • Maybe have Lances (similar to 1h spears) for mounted units; No Impale or CA immunity, but have higher Initiative.
  • Mounted units cannot fortify.
  • Dodge penalty for mounted units (Mounts are big targets)

 

One problem I noticed with horses is that too often the 1st turn bonuses are useless because the enemy is too far away. Maybe make charge an ability with a cooldown time?

 

Also, regarding the Tarth, I had an idea for an alternate racial trait; have Init/Atk bonus scale to unit size. Champions and Parties get full +3 bonus, each additional person in a unit imposes a -1 penalty (yes this can go negative). Is this possible?

 PS before I forget, are you going to add the other faiths in this edition?

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April 1, 2015 11:54:51 PM from Elemental Forums Elemental Forums

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