[eMOD] [LH 2.0] XtraDeconstruct: Legacy of Magic (23 August 2016)

§§§ Beyond Legendary Heroes §§§

By on December 31, 2013 1:21:31 PM from Elemental Forums Elemental Forums External Link

Primal_Savage

Join Date 07/2013
+169


  

XtraDeconstruct: Legacy of Magic

by Primal Savage et al.

  

 

1. XtraDeconstruct: Legacy of Magic
1.1 Latest News (Changelog)

(23 August 2016) XtraDeconstruct 2.0.j. - Every Edition is the Last Edition

1.2 Compatibility Snippet (Extended List)

Compatible w/ LH 2.0, all DLC, Children of Storm 1.8.c., Black Market Bazaar 2.0., Champion Bonanza 1.3., and more.

1.3 Features (Extended Description)

Expands LH in a myriad of ways.

1.4 How-to Install (User Guide)

See A_UserGuide.txt

1.5 Endorse XtraDeconstruct (History)

Go to your Nexus Download History to endorse Mods (Thumbs up).

1.6 Download (NexusMods)

Download XtraDeconstruct: Legacy of Magic @ NexusMods (Free). Download page takes 15-20 seconds to load.

 

2. Credits & Feedback

(Hellions) ::: (davrovana) ::: (Heavenfall) ::: (Dhuran) ::: (attackdrone) ::: (Vithar133) ::: (Stardock)

Many users have made valuable contributions to this mod by giving feedback. This is so they realize that their feedback is appreciated.

NOTE: all feedback is valuable, so don't hesitate, but if you would like to answer specific questions, see post #1630.

1719 Replies +6
Search this post
Subscription Options


Reason for Karma (Optional)
Successfully updated karma reason!
July 31, 2014 12:41:56 PM from Elemental Forums Elemental Forums

N/A

Reason for Karma (Optional)
Successfully updated karma reason!
July 31, 2014 7:08:19 PM from Elemental Forums Elemental Forums

Never mind, you fixed that problem.

Reason for Karma (Optional)
Successfully updated karma reason!
July 31, 2014 7:11:54 PM from Elemental Forums Elemental Forums

N/A

Reason for Karma (Optional)
Successfully updated karma reason!
August 1, 2014 10:56:38 PM from Elemental Forums Elemental Forums

I have the level 6 and 7 mod installed and your XtraDeconstruct 1.7b, and a custom Level 6 and 7 mod file I included from one of the threads here, yet when I get to level 5 it says "City is at Max Level".  Does this mean anything, can the city still level up after that?

Reason for Karma (Optional)
Successfully updated karma reason!
August 1, 2014 11:02:57 PM from Elemental Forums Elemental Forums

N/A

Reason for Karma (Optional)
Successfully updated karma reason!
August 1, 2014 11:09:41 PM from Elemental Forums Elemental Forums

I have this code "Level6&7Cities.xml" in my mods folder, which also includes some code for upgraded Graves sites for The Dead.

https://dl.dropboxusercontent.com/u/8710134/Level6%267Cities.7z

Is it possible that LH doesn't like "&" in the file name?

Reason for Karma (Optional)
Successfully updated karma reason!
August 1, 2014 11:19:17 PM from Elemental Forums Elemental Forums

N/A

Reason for Karma (Optional)
Successfully updated karma reason!
August 2, 2014 5:32:07 PM from Elemental Forums Elemental Forums

N/A

Reason for Karma (Optional)
Successfully updated karma reason!
August 3, 2014 4:56:20 AM from Elemental Forums Elemental Forums

PrimalSavage, I find your XtraDeconstruct changes replace the new versions of the No Mount heroes and the Quest and Event heroes I have in I Need to Move and NoXPSplit mods, could I perhaps help you make a compatibility file for my two mods?

http://forums.elementalgame.com/447537/get;3483849

Reason for Karma (Optional)
Successfully updated karma reason!
August 3, 2014 7:42:40 AM from Elemental Forums Elemental Forums

N/A

Reason for Karma (Optional)
Successfully updated karma reason!
August 3, 2014 8:17:13 AM from Elemental Forums Elemental Forums

Is your mod the one that includes the Midnight Stone Shield Quest?  Because of the all the new possibilities for loot, there is no guarantee that you will get a Midnight Stone to fulfill the quest.  Is it possible you (or whoever's mod it is) can make a new mirror Obsidian Golem monster that only drops Midnight Stones always spawn for that quest?  It doesn't matter if they occasionally get placed randomly on the map, as long as the one created from the quest only drops 1 Midnight Stone.

Reason for Karma (Optional)
Successfully updated karma reason!
August 3, 2014 8:38:58 AM from Elemental Forums Elemental Forums

N/A

Reason for Karma (Optional)
Successfully updated karma reason!
August 3, 2014 8:49:21 AM from Elemental Forums Elemental Forums

However do you edit the Obsidian Golem loot table?  Functionally that's the same thing, even though the original quest might be unaltered.

Reason for Karma (Optional)
Successfully updated karma reason!
August 3, 2014 8:53:31 AM from Elemental Forums Elemental Forums

N/A

Reason for Karma (Optional)
Successfully updated karma reason!
August 3, 2014 9:31:20 AM from Elemental Forums Elemental Forums

Did you disable the original Random Events that gave Wilbur (a Janusk lookalike) and Kodrin (a Kiergann lookalike)?  I created new versions of them with new InternalNames, but I'm not sure if they are showing up.  I have a Core file replacement that replaces those random events, however if you have disabled them then my replacements would be disabled too.  I'm pretty sure they showed up with the XtraDeconstuct skills, which means my ones would be replaced.

Thanks for all your help today!

Reason for Karma (Optional)
Successfully updated karma reason!
August 3, 2014 9:41:20 AM from Elemental Forums Elemental Forums

N/A

Reason for Karma (Optional)
Successfully updated karma reason!
August 3, 2014 9:45:16 AM from Elemental Forums Elemental Forums

Is there a TriggerChance that is too high for the game to handle?

Reason for Karma (Optional)
Successfully updated karma reason!
August 3, 2014 9:51:29 AM from Elemental Forums Elemental Forums

N/A

Reason for Karma (Optional)
Successfully updated karma reason!
August 3, 2014 11:21:52 AM from Elemental Forums Elemental Forums

I noticed that under certain conditions in tactical combat, my characters get to move twice; usually after performing some action (Like fortifying, throwing knives etc.) Was that planned or a glitch?

Reason for Karma (Optional)
Successfully updated karma reason!
August 3, 2014 11:37:08 AM from Elemental Forums Elemental Forums

N/A

Reason for Karma (Optional)
Successfully updated karma reason!
August 3, 2014 12:30:46 PM from Elemental Forums Elemental Forums

Just for those who are interested in my I Need To Move mod or my NoXPSplit mod (which fully includes I Need To Move and prevents most Quest and Event heroes from causing any XP splitting in battles) and XtraDeconstruct compatibility, both mods are now fully compatible with XtraDeconstruct 1.7 versions including 1.7c.  And of course they are also compatible with Legendary Heroes version 1.7.

Reason for Karma (Optional)
Successfully updated karma reason!
August 3, 2014 12:35:13 PM from Elemental Forums Elemental Forums

I must admit that the idea of replicating core events with a much greater chance of occurring, then giving them a slightly different title, was an ingenious and elegant way of avoiding the need to modify core files.  Congrats!

Reason for Karma (Optional)
Successfully updated karma reason!
August 3, 2014 3:39:43 PM from Elemental Forums Elemental Forums

N/A

Reason for Karma (Optional)
Successfully updated karma reason!
August 3, 2014 5:04:01 PM from Elemental Forums Elemental Forums

Quoting Primal_Savage,

Planned. List of "Abilities" using the GoNext feature:

::: ::: Battle Cry
::: ::: Beguile
::: ::: Command
::: ::: Epic Battle Cry
::: ::: Fortify
::: ::: Leapfrogging
::: ::: Midas Flux #Convert
::: ::: Rescue
::: ::: Rush
::: ::: Spit Acid I
::: ::: Spit Acid II
::: ::: Spit Acid III
::: ::: Tangled Web
::: ::: Throwing Knife

Ah Ok; just checking. 

Got to admit, I like this; makes my Krax troopers nastier by striking after they fortify in front of an enemy.

 

Reason for Karma (Optional)
Successfully updated karma reason!
August 3, 2014 5:32:14 PM from Elemental Forums Elemental Forums

Here's my Xtra made custom faction: the Vestallans:

 

Reason for Karma (Optional)
Successfully updated karma reason!
Stardock Forums v1.0.0.0    #101114  walnut1   Server Load Time: 00:00:00.0000359   Page Render Time: