I own WoM & have just bought FE:LH but found there is no Soverign talent to have resources at your start location.
So i've been fiddling with one to add to CoreAbilities.xml.
I don't know if this has already been worked out but the code below seems to be working 100%.
Here is the code that I have used for anyone that's interested:
Code: xml
-
- <AbilityBonus InternalName="Sovereign_Ability_Starting_Position">
- <AbilityBonusType>Champion_Talent</AbilityBonusType>
- <AbilityBonusOption InternalName="Sovereign_Ability_Starting_Position_Naturalist">
- <DisplayName>Cornucopia</DisplayName>
- <Description>More starting resources than you've ever dreamed!</Description>
- <Icon>Cornucopia.png</Icon>
- <Cost>0</Cost>
-
- <GameModifier>
- <ModType>Player</ModType>
- <Attribute>StartPositionHasResource</Attribute>
- <StrVal>Resource_FruitGrove</StrVal>
- <Radius>3.0</Radius>
- <Provides>Fruit Grove</Provides>
- </GameModifier>
-
- <GameModifier>
- <ModType>Player</ModType>
- <Attribute>StartPositionHasResource</Attribute>
- <StrVal>Resource_GoldDeposit</StrVal>
- <Radius>3.0</Radius>
- <Provides>Gold Deposit</Provides>
- </GameModifier>
-
- <GameModifier>
- <ModType>Player</ModType>
- <Attribute>StartPositionHasResource</Attribute>
- <StrVal>Resource_IronOre</StrVal>
- <Radius>3.0</Radius>
- <Provides>Iron Ore</Provides>
- </GameModifier>
-
- <Type>ProduceResource</Type>
- </AbilityBonusOption>
- </AbilityBonus>