Hi!
IIts Win 7 64, a Nvidia Quatro FX 2700 M with the latest driver 320.78.
I've followed the instructions from Start-up Crashes? nVidia or ATI card in your laptop? See here.
Game launches, but after clicking "Tutorial" or "Szenario" it crashes.
After checking debug.err
Debug Message: ERROR: LoadTexturesFromScreenFile failed to load a texture 'FE_Large_Context_Glass_Frame.png' from screen file 'Screens\MainGameWnd.dxpack'
...
Debug Message: ERROR: LoadTexturesFromScreenFile failed to load a texture 'Main_Action_Button_Up.png' from screen file 'Screens\BuildListWnd.dxpack'
I deleted the files mentioned and let Steam re-download but for no good.
Any ideas?
Thanks ahead!
theWul
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DebugMessage: Version 1.30 last updated on: 09-04-2013 12:27
DebugMessage: Entering WinMain
Debug Message: Command Line:
DebugMessage: *********DXDiag info follows.*********
System Info
Time: 9/5/2013, 18:42:50
DirectX Version: DirectX 11
Machine Name: PETZHP
Operating System: Windows 7 Professional 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.130318-1533)
Languages: German (Regional Setting: German)
System Manufacturer: Hewlett-Packard
System Model: HP EliteBook 8730w
BIOS: Default System BIOS
Processor: Intel(R) Core(TM)2 Duo CPU T9600 @ 2.80GHz (2 CPUs), ~2.8GHz
Physical Memory: 4096MB RAM
Page File: 2655MB used, 5335MB available
Windows Dir: C:\Windows
Display Info
Display device 1:
Device Name: \\.\DISPLAY4
Card Name: NVIDIA Quadro FX 2700M
Manufacturer: NVIDIA
Chip Type: Quadro FX 2700M
DAC Type: Integrated RAMDAC
Key Device: Enum\PCI\VEN_10DE&DEV_063A&SUBSYS_30EC103C&REV_A1
Display Memory: 2239 MB
Current Display Mode: 1920 x 1200 (32 bit) (60Hz)
Monitor Name: PnP-Monitor (Standard)
Monitor Max Resolution:
Driver Name: nvd3dumx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvd3dum,nvwgf2um,nvwgf2um
Driver Version: 9.18.0013.2078
Driver Date: 8/10/2013 00:21:13
DirectX Acceleration Enabled: Yes
Sound info
Sound device 1:
Description: Lautsprecher (SoundMAX Integrated Digital HD Audio)
Default Sound Playback: Yes
Default Voice Playback: Yes
Hardware ID: HDAUDIO\FUNC_01&VEN_11D4&DEV_194A&SUBSYS_103C30EC&REV_1004
Manufacturer ID: 1
Product ID: 100
Driver Name: ADIHdAud.sys
Provider: AnalogDevices
Driver Version: 6.10.0002.7255
Driver Date: 5/18/2009 17:31:56
Type: WDM
Other Drivers:
Acceleration Level: 1
Cap Flags: 0
Min/Max Sample Rate: 0, 0
Sound device 1:
Description: SPDIF-Schnittstelle (SoundMAX Integrated Digital HD Audio)
Default Sound Playback: No
Default Voice Playback: No
Hardware ID: HDAUDIO\FUNC_01&VEN_11D4&DEV_194A&SUBSYS_103C30EC&REV_1004
Manufacturer ID: 1
Product ID: 100
Driver Name: ADIHdAud.sys
Provider: AnalogDevices
Driver Version: 6.10.0002.7255
Driver Date: 5/18/2009 17:31:56
Type: WDM
Other Drivers:
Acceleration Level: 1
Cap Flags: 0
Min/Max Sample Rate: 0, 0
DebugMessage: *********END dxdiag info.*********
DebugMessage: Using 0 samples for multisampling.
DebugMessage: Game Resolution: 1920 x 1200 (windowed mode)
DebugMessage: HAL (hardware vertex processing)NVIDIA Quadro FX 2700M
DebugMessage: Presentation Interval: Immediate.
DebugMessage: Back Buffer Bit Depth: X8R8G8B8.
DebugMessage: 32-bit z-buffer using 24-bits for the depth channel and 8-bits for the stencil channel.
DebugMessage: ** Checking Direct3D 9 Device Capabilities ************************************
DebugMessage: A full-color cursor is supported in hardware at high resolution modes.
DebugMessage: Bump mapping is supported.
Debug Message: Device is now ready
Debug Message: GFX-THREAD: DISABLED
DebugMessage: Border size reported as 6 by 28
DebugMessage: Shell initialization complete
DebugMessage: Elemental: Legendary Heroes is activated.
DebugMessage: ***** Initializing Game *****
DebugMessage: Loaded font Arial-13
DebugMessage: Loaded font Trajan Pro_lu-16
DebugMessage: Loaded font Trajan Pro_lu-13
DebugMessage: Timer Frequency is 0 299e9a
DebugMessage: Initializing sound card.
DebugMessage: initailizing bink
DebugMessage: No files found matching mask C:\Users\iktsca\Documents\My Games\LegendaryHeroes\Mods\Screens\*.dxpack
DebugMessage: No files found matching mask C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Data\English\\Scenarios\*.bik
DebugMessage: No files found matching mask C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Data\English\\Scenarios\LHScenario\*.bik
DebugMessage: No files found matching mask C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Data\English\\Scenarios\LHScenario\Maps\*.bik
DebugMessage: No files found matching mask C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Data\English\\Scenarios\LHScenario\Shadows\*.bik
DebugMessage: No files found matching mask C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Data\English\\Scenarios\LHTutorial\*.bik
DebugMessage: No files found matching mask C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Data\English\\Scenarios\LHTutorial\Maps\*.bik
DebugMessage: Create anchor mwin
DebugMessage: Load texture atlas.
DebugMessage: InitializeWorld
DebugMessage: Loaded font Tahoma-13Bold
DebugMessage: Loaded font Trajan Pro-17Bold
DebugMessage: Loaded font Trajan Pro-21Bold
DebugMessage: Loaded font Trajan Pro-37Bold
DebugMessage: Loaded font Tahoma-32Bold
Debug Message: Attempting to allocate memory of size: 53477376 bytes
Debug Message: Allocation successful
DebugMessage: Create popup manager.
DebugMessage: InitializeMWinStripEngine
DebugMessage: InitializeMWinDeferredTextRenderer
DebugMessage: Initialize effect system.
DebugMessage: InitializeSpellRepository
DebugMessage: InitializeTriggerManager
DebugMessage: InitializeMusicLayerGroupManager
DebugMessage: Loaded font Tahoma-16Bold
DebugMessage: Loaded font Trajan Pro-19Bold
DebugMessage: Loaded font Trajan Pro-16Bold
Debug Message: Total objects deleted: 1
Debug Message: Attempting to allocate memory of size: 53477376 bytes
Debug Message: Allocation successful
Debug Message: UnzipHelper attempting to read file with uncompressed size of 43335190
Debug Message: Total objects deleted: 0
DebugMessage: Begin LoadCoreXMLData3
DebugMessage: No files found matching mask C:\Users\iktsca\Documents\My Games\LegendaryHeroes\Items\*.xml
DebugMessage: No files found matching mask C:\Users\iktsca\Documents\My Games\LegendaryHeroes\Race\*.xml
DebugMessage: No files found matching mask C:\Users\iktsca\Documents\My Games\LegendaryHeroes\Stamps\*.xml
DebugMessage: No files found matching mask C:\Users\iktsca\Documents\My Games\LegendaryHeroes\Tiles\*.xml
DebugMessage: No files found matching mask C:\Users\iktsca\Documents\My Games\LegendaryHeroes\Tiles\Shadows\*.xml
DebugMessage: No files found matching mask C:\Users\iktsca\Documents\My Games\LegendaryHeroes\Units\*.xml
DebugMessage: No files found matching mask C:\Users\iktsca\Documents\My Games\LegendaryHeroes\RaceTypes\*.xml
DebugMessage: No files found matching mask C:\Users\iktsca\Documents\My Games\LegendaryHeroes\Effects\*.xml
DebugMessage: No files found matching mask C:\Users\iktsca\Documents\My Games\LegendaryHeroes\Quests\*.xml
DebugMessage: LoadCoreXMLData finished 3
Debug Message: MapManager registered 6 files on disk
Debug Message: MapManager registered 80 files on disk
DebugMessage: No files found matching mask Data\Maps\Campaigns\*.xml
Debug Message: MapManager registered 0 files on disk
DebugMessage: No files found matching mask C:\Users\iktsca\Documents\My Games\LegendaryHeroes\Maps\*.xml
Debug Message: MapManager registered 0 files on disk
DebugMessage: No files found matching mask C:\Users\iktsca\Documents\My Games\LegendaryHeroes\Maps\TacticalMaps\*.xml
Debug Message: MapManager registered 0 files on disk
DebugMessage: No files found matching mask C:\Users\iktsca\Documents\My Games\LegendaryHeroes\Mods\Data\Maps\*.xml
Debug Message: MapManager registered 0 files on disk
DebugMessage: No files found matching mask C:\Users\iktsca\Documents\My Games\LegendaryHeroes\Mods\Data\Maps\Tactical\*.xml
Debug Message: MapManager registered 0 files on disk
DebugMessage: LoadCoreXMLData finished
DebugMessage: Create setup screens.
DebugMessage: Loaded font Segoe UI Semibold-13Bold
DebugMessage: Loaded font Trajan Pro-32Bold
DebugMessage: Loaded font Trajan Pro-24Bold
DebugMessage: Loaded font Tahoma-11Bold
DebugMessage: Loaded font Arial-11
DebugMessage: Loaded font Tahoma-19Bold
DebugMessage: Loaded font Segoe UI Semibold-17Bold
DebugMessage: Loaded font Segoe UI Semibold-16Bold
DebugMessage: Loaded font Segoe UI Semibold-11Bold
DebugMessage: Loaded font Tahoma-15Bold
DebugMessage: Loaded font BankGothic Md BT-12
DebugMessage: No string tables in C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Data\English\*.tips
DebugMessage: Set mouse.
DebugMessage: Set update timer.
DebugMessage: Loaded font Tahoma-14Bold
DebugMessage: Loaded font Tahoma-12Bold
DebugMessage: Loaded font Tahoma-10Bold
DebugMessage: Begin LoadCampaignXMLData
DebugMessage: No files found matching mask C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Data\English\\Scenarios\LHTutorial\\sfx\*.wav
DebugMessage: No files found matching mask C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Data\English\\Scenarios\LHTutorial\\Music\*.mp3
DebugMessage: No files found matching mask C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Data\English\\Scenarios\LHTutorial\\Event Music\*.mp3
DebugMessage: No files found matching mask C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Data\English\\Scenarios\LHTutorial\\Layered Music\*.mp3
DebugMessage: No files found matching mask C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Data\English\\Scenarios\LHTutorial\\Ambient SFX\*.mp3
Debug Message: MapManager registered 2 files on disk
Debug Message: Faction Ability HideInHiergamenon is Unknown: Being Purged from Königreich von Pariden
DebugMessage: LoadCampaignXMLData finished
DebugMessage: Loaded font Trajan Pro-11Bold
DebugMessage: Loaded font Verdana-13
DebugMessage: Error parsing file Screens\MainGameWnd.dxpack. Object of type Button with OBJID MainUI_Turn_Button has wrong size before parsing scripts 85 x 0
DebugMessage: Error parsing file Screens\MainGameWnd.dxpack. Object with OBJID MainUI_Turn_Button has wrong size after parsing scripts 85 x 0
DebugMessage: Error parsing file Screens\MainGameWnd.dxpack. Object of type Button with OBJID MainUI_Turn_Button2 has wrong size before parsing scripts 85 x 0
DebugMessage: Error parsing file Screens\MainGameWnd.dxpack. Object with OBJID MainUI_Turn_Button2 has wrong size after parsing scripts 85 x 0
DebugMessage: Error parsing file Screens\MainGameWnd.dxpack. Object of type Button with OBJID MainUI_Kingdom_Button has wrong size before parsing scripts 85 x 0
DebugMessage: Error parsing file Screens\MainGameWnd.dxpack. Object with OBJID MainUI_Kingdom_Button has wrong size after parsing scripts 85 x 0
DebugMessage: Loaded font Trajan Pro-15Bold
Debug Message: ERROR: (CD3D9Renderer) ::CreateTextureFromFileInMemory failed to create a texture.
Debug Message: ERROR: LoadTexturesFromScreenFile failed to load a texture 'FE_Large_Context_Glass_Frame.png' from screen file 'Screens\MainGameWnd.dxpack'
DebugMessage: Error parsing file Screens\BuildListWnd.dxpack. Object of type Button with OBJID Build_Next_City_Button has wrong size before parsing scripts 0 x 26
DebugMessage: Error parsing file Screens\BuildListWnd.dxpack. Object with OBJID Build_Next_City_Button has wrong size after parsing scripts 0 x 26
DebugMessage: Error parsing file Screens\BuildListWnd.dxpack. Object of type EmbossedButton with OBJID City_Build_Build_Button has wrong size before parsing scripts 140 x 0
DebugMessage: Error parsing file Screens\BuildListWnd.dxpack. Object with OBJID City_Build_Build_Button has wrong size after parsing scripts 140 x 0
Debug Message: ERROR: (CD3D9Renderer) ::CreateTextureFromFileInMemory failed to create a texture.
Debug Message: ERROR: LoadTexturesFromScreenFile failed to load a texture 'Main_Action_Button_Up.png' from screen file 'Screens\BuildListWnd.dxpack'