I'm currently looking at a tactical battle with one of my champions that has the "Afraid of Dying" injury trait. He's level 8, taking on a level 10 Obsidian Golem, but the -30 accuracy penalty doesn't seem to be applied. With 91 accuracy, he still has a 91% chance of hitting. Anyone else noticing this?
Edit: The UI doesn't update the hit chance until the attack is already made. So no bug in that sense, just a UI problem.