Hi all,
Just wondering if anyone has any bright ideas on how I could automatically give the Sov an ability if their faction has a particular faction trait?
For example... maybe the faction trait "Cult of a Hundred Eyes" would automatically give the Sov an ability called "Spider Lord". Another possibility would be pre-selecting a path. So maybe the "Enchanters" faction trait would automatically give the Sov the Path of the Mage ability.
I know this GameModifier will give a unit an ability if used in a SpellDef....
<GameModifier>
<ModType>Unit</ModType>
<Attribute>UnlockUnitAbility</Attribute>
<StrVal>SpiderLord</StrVal>
<Provides>Target becomes the Spider Lord.</Provides>
</GameModifier>
But I can't think how to automatically trigger this on game start? Any other ideas on how to make it happen?
Thanks.