<AbilityBonus InternalName="PackTacticsAbility">
<AbilityBonusOption InternalName="PackTactics">
<DisplayName>Pack Tactics</DisplayName>
<Description>This unit recieves double the normal Swarm bonus</Description>
<Icon>Ability_PackTactics_Icon.png</Icon>
<GameModifier>
<ModType>Unit</ModType>
<Attribute>AdjustUnitStat</Attribute>
<StrVal>UnitStat_SwarmBonusCounter</StrVal>
<Value>2</Value>
<Provides>This unit recieves double the normal Swarm bonus</Provides>
</GameModifier>
<CombatRating>10</CombatRating>
<HideWhenUpgraded>0</HideWhenUpgraded>
<IsCombatAbility>1</IsCombatAbility>
<Type>Aggressive</Type>
<AIData AIPersonality="AI_General">
<AIPriority>5</AIPriority>
</AIData>
</AbilityBonusOption>
</AbilityBonus>
It looks to me like this skill is tripling the swarm bonus instead of doubling it. I believe the value should be 1 to double the value (from 1 to 2.)
This is one reason why wolves are so treacherous.