I'm not at home so I can't post a screenshot, but in my current FE game, the AI definitely used a strategic spell on me.
As soon as I declared war on a nearby faction, I saw a spell animation above one of my cities. However, my issue is that I couldn't tell what spell had been CAST. There was no icon in the city description or on the overworld map indicating what enemy enchantment was cast on it.
In the end, by individually hovering over the different numbers in the town, I figured out that the enemy AI had cast the spell that give a penalty to Unrest (I forget the name). When hovering over the Unrest in the city, you could see the negative modifier from the spell.
My issue is that:
1) There was no notification that the enemy had cursed my city on the right hand event bar.
2) There was no way that I could see from looking at the city that I'd have any way of knowing that it was cursed.
3) The only way that I knew the city was cursed was because my screen just happened to be near that city when I declared war and clicked the "Turn" button, at which point I saw the spell animation.