What I mean is that currently there are tiers for the skills which unlock the ability to cast spells. I am proposing the question of instead of locking the spells by having higher tier skills that you must get to unlock spells the spels be locked by the base skill Fire1 and such and a level requirement. Additionally to this each additional tier you take in a skill would increase your total spell damage by a certain amount. Such that if you had Warlock with the Magic Damage increase and Path of the Mage you would also get the additional damage increase for each tier of skill you took with the different magic trees. This could be limited to only spells within the tree getting the additional bonus from the higher skills. So all fire spells are affected by Fire2, Fire3, Fire4, and Fire5 bonus for a total of an additional 20% (just a placeholder number) just for fire skills added on to the base damage within the actual spell calculations.