Kraxis is not the only AI having troubble settling... Both games started with 1.29 official steam beta (not 1.29frog) had this problem. I have always seen the AI having problems with settling
: not putting enough emphasis on city spamming, not being able to pick the good tiles (best = geometry to cram in more cities, then essence, then production, last is food - AI seems to have it reversed), but now it has reached new lows
(even though the supposed handicap of settlers costing population seems to have been removed).
Also another AI-crippling bug is still present: when a goody is inaccessible (either because of terrain or occupied by unit), AI clusters around and idles forever.