Is there a tag to exclude race like
<Prereq>
<Type>RestrictedRace</Type>
<Attribute>Race_Type_myRace</Attribute>
</Prereq>
or any workaround to negate race restrictions?
I want to exchange weapons unlocked by tech for a specific race only.
It is no problem to give equip only to a specific race with use of
<Prereq>
<Type>Race</Type>
<Attribute>Race_Type_myRace</Attribute>
</Prereq>
The problem comes when I tried to disable the normal weapons.
Example: The Dagger available from the tech "Weaponry"
Method: Copy the "Dagger"-entry in coreWeapons.xml and insert
<Prereq>
<Type>RestrictedAbilityBonusOption</Type>
<Attribute>SpecialWeapons</Attribute>
<Target>Player</Target>
</Prereq>
Works fine, if "SpecialWeapons" is added to a kingdom (the RaceConfig) BUT...
SpecialWeapons is a race ability and stored within the sovereign-definition und there the game will not recognize it.
Every designed kingdom based on myRace should see the new weapon instead of the normal Dagger.
From my experience with the game mechanics it is necessary to link the weapons with the Race_Type to archieve this.
Or is there another way to do it?