I am not much of the modder myself, but there few things I would love to see in game, so I would like to throw in a few my ideas for the mod, maybe there will make use of the ideas.
It is mostly around faction/sovergein customization options, I really liked Additional Traits Mod, I assume it’s creator probably abandoned the idea and moved to different project. But still, kudos for author, loved it.
https://forums.elementalgame.com/427703/page/2/#3279750
(is this one going to be continued? Should I report a bug?)
Is it possible to ammend the trait „Cult of the Hundred Eyes“ so it will give access to spider mount? Thre is already a spider mount ingame, as unique for certain hero, so it shouldn’t be a big problem. (as for the existing one, it’s just not giving any stat bonuses, only web ability)
Also I would like to see some some trait, giving access to differnt kinds of beasts, let’s say Najas, Ophidians and Skaths, maybe along the Skath mount available. I believe it is doable and it’s just another version of above one, just directed on different kind of creatures.
Or maybe something allowing you to either summon or train elementals (rather summon I guess) like Ignys or so, or to actually tame certain elemental creatures, similar how Beastlord & Bandit Lords ability works.
Also, maybe some rare mounths like Umberdroths? Obtainable by quest perhaps? Or given as special item on character creation, worth one point, with some stats bonuses thrown in?
Or trainable Umberdroths given by certain faction trait, I wouldn’t be afraid of Beastmasters character trait giving access to certain beasts?
Traits for Train Juggernaughts and Build Golems? Those exist only hardcoded for certain factions.