Hey guys,
Just a quick question, so far I have not found a setting for the taxation rates or the unrest it causes in the xml am I just bad at looking or is it all hardcoded?
Basically what i wanted to try and do was change unrest so that it is based on current city population, that is having a normal tax rate doesn't punish new cities which have yet to build unrest reduction buildings as harshly and also makes the unrest buildings more relevant to high level cities as the unrest from normal taxation is basically completely wiped out with either bell tower + cleric for high essence or bell tower -> town hall for low essence cities.
Also to me it makes it a bit more realistic, a city with pop 10 is unlikely to have 40% of people hating on the king with normal taxation where as cities tend to be more critical of leadership.
In order to do that I wanted to remove static unrest from the tax levels and add unrest to cities directly with a Calc value based on population then subtract the building bonuses.
Thanks for your help,
Elsimir