It crashes visibly as the game starts, meaning the game won't update the XML being used.
Soooo ... a problem in one of the scripts. But is there something specific that causes this?
My first guess is you have an empty .xml file.
Doesn't seem so. I think it's just something I did in CoreAbilities. Sometime, somewhere. This will teach me to code incrementally and test, grr.
I don't know of any other reason why it would crash at datazip.
Reverting Core Abilities worked. Weird.
Can it get too big? Does everything need to be organized under some additional criteria of which I'm not aware?
Oh well, I was able to paste most of what I did back in.
Whatever I did to screw it up ... was apparently not trying to achieve anything important or memorable. Must have been stupid. C'est la vie.
So, what XML editor do you use, Heavenfall?
Vim.
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