https://dl.dropbox.com/u/59233586/Summonmod.zip
You have to overwrite the folders/files in Fallen Enchantress folder. Sorry folks, but current modding system of FE is very limited, thus putting these things on 'mod' folder will not work and probably break the game.
Makes summon far more useful. Please report anything seems broken (i.e broken pic, string, etc... not just summoning related). Balance suggestion is also welcome. This was a private mod and originally I did not intent to make it to public, so there can be far more bugs. All works are directly/modified from Stardock FE assets, thus you can only use them for FE mods only.
Other than obvious change on Summoner profession and overall changes on Summons, any mob lair that contains powerful elementals will be far more difficult to deal with because following elementals has been buffed:
Air/Earth/Ice/Fire Elementals (including so called "Lord of the Flame" which is same as Fire Elemental)
Death Demon
Shrill Lord
I just began to work on multiple-magic summons and unique summons for summoner, but due to the fact that all I can do is coding, thus no completely new summon will be added. People who want to deeper summon system may want to wait for Ivory Tower mod.
Change List
1.) No more 1 summon per champion limit
2.) Each type Shrill is available for each level 1 magic traits
3.) Lesser Earth Elemental (Crag Spawn), Ice Warg (as single unit) and Ignys available for level 2 Earth, Ice and Fire trait.
4.) Ice Elemental has been buffed and available for Water3.
5.) Air, Earth, Ice and Fire Elemental has been buffed and available for each level 4 magic traits.
6.) Death Demon has been buffed; need Magic research (Third Book of Magi) and only Death5 Empire Sovereign can summon it.
7.) Shrill Lord has been buffed; need Magic research (Third Book of Magi) and only Life5 Kingdom Sovereign can cast it.
(This means, if your Sovereign does not have life/death magic, even if you have champion with such magic trait, you won't be able to summon it.)
8.) Profession Summoner now gives +1 on summon for each level.
Air Magic gives you two available summons (Air Shrill, Air Elemental)
Water Magic gives you three (Water Shrill, Ice Warg, Water Elemental)
Earth Magic (Earth Shrill, Crag Spawn, Earth Elemental)
Fire Magic (Fire Shrill, Ignys, Fire Elemental)
Death Magic (Death Demon with restrictions and requirements)
Life Magic (Shrill Lord with restrictions and requirements)
Numbers are not posted. Based on my experience, they only make people talk about mods/suggestions without actually trying out themselves. So if you want to know about numbers (mana, hp, damage, etc). You have no choice but try yourself.