<GameItemType InternalName="Shortbow_Flaming">
<DisplayName>Flaming Shortbow</DisplayName>
<Description>These are known for having a powerful enchantment on inferior material, and have been known to burst into flames in the middle of battle.</Description>
<Type>Weapon</Type>
<Type>Defense</Type>
<WeaponType>Bow</WeaponType>
<AdditionalTrainingTurns>30</AdditionalTrainingTurns>
<CanBeEquipped>1</CanBeEquipped>
<ShopValue>90</ShopValue>
<ProductionRequirement>
<Type>Resource</Type>
<Attribute>RefinedCrystal</Attribute>
<Value>1</Value>
</ProductionRequirement>
<GameModifier>
<ModType>Unit</ModType>
<Attribute>AdjustUnitStat</Attribute>
<StrVal>UnitStat_Attack_Pierce</StrVal>
<Value>7</Value>
</GameModifier>
<GameModifier>
<ModType>Unit</ModType>
<Attribute>AdjustUnitStat</Attribute>
<StrVal>UnitStat_Attack_Fire</StrVal>
<Value>2</Value>
</GameModifier>
<GameModifier>
<ModType>Unit</ModType>
<Attribute>AdjustUnitStat</Attribute>
<StrVal>UnitStat_CombatSpeed</StrVal>
<Value>-8</Value>
</GameModifier>
<GameModifier>
<ModType>Unit</ModType>
<Attribute>AdjustUnitStat</Attribute>
<StrVal>UnitStat_CurrentWeight</StrVal>
<Value>10</Value>
</GameModifier>
<GameModifier>
<ModType>Unit</ModType>
<Attribute>UnlockRangedAction</Attribute>
<StrVal>BowAttack_Flaming</StrVal>
<Provides>Ranged attack</Provides>
</GameModifier>
<IsAvailableForSovereignCustomization>0</IsAvailableForSovereignCustomization>
<Likelihood>400</Likelihood>
<RarityDisplay>Uncommon</RarityDisplay>
<TacticalRange>6</TacticalRange>
<IsUsable>0</IsUsable>
<Prereq>
<Type>AbilityBonusOption</Type>
<Attribute>Archers</Attribute>
<Target>Player</Target>
</Prereq>
<Prereq>
<Type>Tech</Type>
<Attribute>Enchantment</Attribute>
</Prereq>
<AIData AIPersonality="AI_General">
<AIPrefType>AIPrefType_BOW</AIPrefType>
<AIPriority>84</AIPriority>
</AIData>
<ArtDef>Shortbow_Ignys_ArtDef</ArtDef>
<GameItemTypeArtDef InternalName="Shortbow_Flaming_ArtDef">
<GameItemTypeModelPack InternalName="Shortbow_Flaming_Default">
<IconFile>W_Shortbow_Ignys_Icon_01.png</IconFile>
<TintR>0</TintR>
<TintG>0</TintG>
<TintB>0</TintB>
<AttackSFX>Hit_Arrow1</AttackSFX>
<AttackSFX>Hit_Arrow2</AttackSFX>
<EquipSFX>Equip_BowandArrow_01</EquipSFX>
<EquipSFX>Equip_BowandArrow_02</EquipSFX>
<EquipSFX>Equip_BowandArrow_03</EquipSFX>
<SoundPack>SoundPack_Bow</SoundPack>
<SupportedUnitModelType>AmarianFemale</SupportedUnitModelType>
<SupportedUnitModelType>AmarianMale</SupportedUnitModelType>
<SupportedUnitModelType>EmpireFemale</SupportedUnitModelType>
<SupportedUnitModelType>EmpireMale</SupportedUnitModelType>
<SupportedUnitModelType>FallenFemale</SupportedUnitModelType>
<SupportedUnitModelType>FallenMale</SupportedUnitModelType>
<SupportedUnitModelType>HenchmanMale</SupportedUnitModelType>
<SupportedUnitModelType>IroneerFemale</SupportedUnitModelType>
<SupportedUnitModelType>IroneerMale</SupportedUnitModelType>
<SupportedUnitModelType>KingdomFemale</SupportedUnitModelType>
<SupportedUnitModelType>KingdomMale</SupportedUnitModelType>
<SupportedUnitModelType>MancerFemale</SupportedUnitModelType>
<SupportedUnitModelType>MancerMale</SupportedUnitModelType>
<SupportedUnitModelType>QuendarFemale</SupportedUnitModelType>
<SupportedUnitModelType>QuendarMale</SupportedUnitModelType>
<SupportedUnitModelType>SlaveMale</SupportedUnitModelType>
<SupportedUnitModelType>TarthanFemale</SupportedUnitModelType>
<SupportedUnitModelType>TarthanMale</SupportedUnitModelType>
<SupportedUnitModelType>UrxenFemale</SupportedUnitModelType>
<SupportedUnitModelType>UrxenMale</SupportedUnitModelType>
<SupportedUnitModelType>WraithFemale</SupportedUnitModelType>
<SupportedUnitModelType>WraithMale</SupportedUnitModelType>
<GameItemTypeModel>
<ModelFile>Gfx\HKB\Weapons\W_Shortbow_01.hkb</ModelFile>
<Texture_All>Gfx\HKB\Armor\FE_Weapons_02.png</Texture_All>
<Attachment>hand_Left_Lcf</Attachment>
</GameItemTypeModel>
<GameItemTypeModel>
<ModelFile>Gfx\HKB\Armor\K_ArcherQuiver_01.hkb</ModelFile>
<Texture_All>Gfx\HKB\Armor\K_Female_Armor_Archer_Texture_01.dds</Texture_All>
<Attachment>back_Lcf</Attachment>
</GameItemTypeModel>
</GameItemTypeModelPack>
</GameItemTypeArtDef>
</GameItemType>