This is a recording of the turn before (Fall season) and the turn of (Winter season) the hang. I attempted to end the Winter season by hitting enter at around 3 minutes, 33 seconds into this clip. I hit 'pause' on the recorder at the end of this clip, hoping the turn might eventually finish processing while sparing the recording from the nothing going on while waiting for that to happen, and I left FE to try to finish processing the turn for about another five minutes past the end of the recording, but it never did.
This is actually the first time I have encountered a stuck strategic end-of-turn (the previous stuck tactical round was also my first stuck tactical round) out of hundreds of hours playing ... it might have something to do with the programs I run in the background (namely the recorder, Microsoft Expression Encoder 4 Screen Capture SP2), but I have had DX crashes in Enchantress previously from switching between FE and other programs like Paint.
DEBUG.ERR:
DebugMessage: Version 1.00.072 last updated on: 10-23-2012 14:14
DebugMessage: Entering WinMain
Debug Message: Command Line:
DebugMessage: *********DXDiag info follows.*********
System Info
Time: 11/2/2012, 12:24:24
DirectX Version: DirectX 11
Machine Name: CHIBIABOS-PC
Operating System: Windows 7 Home Premium 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.120830-0333)
Languages: English (Regional Setting: English)
System Manufacturer: Gigabyte Technology Co., Ltd.
System Model: GA-MA78G-DS3HP
BIOS: Award Modular BIOS v6.00PG
Processor: AMD Phenom(tm) 9600 Quad-Core Processor (4 CPUs), ~2.3GHz
Physical Memory: 4096MB RAM
Page File: 1392MB used, 6792MB available
Windows Dir: C:\Windows
Display Info
Display device 1:
Device Name: \\.\DISPLAY1
Card Name: ATI Radeon HD 4800 Series
Manufacturer: Advanced Micro Devices, Inc.
Chip Type: ATI display adapter (0x9442)
DAC Type: Internal DAC(400MHz)
Key Device: Enum\PCI\VEN_1002&DEV_9442&SUBSYS_E810174B&REV_00
Display Memory: 2295 MB
Current Display Mode: 1680 x 1050 (32 bit) (60Hz)
Monitor Name: AOC 2216
Monitor Max Resolution:
Driver Name: aticfx64.dll,aticfx64.dll,aticfx64.dll,aticfx32,aticfx32,aticfx32,atiumd64.dll,atidxx64.dll,atidxx6
Driver Version: 8.17.0010.1129
Driver Date: 7/3/2012 23:25:14
DirectX Acceleration Enabled: Yes
Sound info
Sound device 1:
Description: Speakers (High Definition Audio Device)
Default Sound Playback: Yes
Default Voice Playback: Yes
Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0885&SUBSYS_1458A002&REV_1001
Manufacturer ID: 1
Product ID: 65535
Driver Name: HdAudio.sys
Provider: Microsoft
Driver Version: 6.01.7601.17514
Driver Date: 11/20/2010 03:44:23
Type: WDM
Other Drivers:
Acceleration Level: 1
Cap Flags: 0
Min/Max Sample Rate: 0, 0
Sound device 1:
Description: Digital Audio (S/PDIF) (High Definition Audio Device)
Default Sound Playback: No
Default Voice Playback: No
Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0885&SUBSYS_1458A002&REV_1001
Manufacturer ID: 1
Product ID: 65535
Driver Name: HdAudio.sys
Provider: Microsoft
Driver Version: 6.01.7601.17514
Driver Date: 11/20/2010 03:44:23
Type: WDM
Other Drivers:
Acceleration Level: 1
Cap Flags: 0
Min/Max Sample Rate: 0, 0
DebugMessage: *********END dxdiag info.*********
DebugMessage: Using 0 samples for multisampling.
DebugMessage: Game Resolution: 1280 x 768 (windowed mode)
DebugMessage: HAL (hardware vertex processing)ATI Radeon HD 4800 Series
DebugMessage: Presentation Interval: Immediate.
DebugMessage: Back Buffer Bit Depth: X8R8G8B8.
DebugMessage: 32-bit z-buffer using 24-bits for the depth channel and 8-bits for the stencil channel.
DebugMessage: ** Checking Direct3D 9 Device Capabilities ************************************
DebugMessage: A full-color cursor is supported in hardware at high resolution modes.
DebugMessage: Bump mapping is supported.
Debug Message: Device is now ready
Debug Message: GFX-THREAD: DISABLED
DebugMessage: Border size reported as 6 by 30
DebugMessage: Shell initialization complete
DebugMessage: Elemental: Fallen Enchantress is activated.
DebugMessage: ***** Initializing Game *****
DebugMessage: Loaded font Arial-13
DebugMessage: Loaded font Trajan Pro_lu-16
DebugMessage: Loaded font Trajan Pro_lu-13
DebugMessage: Timer Frequency is 0 225924
DebugMessage: Initializing sound card.
DebugMessage: initailizing bink
DebugMessage: No files found matching mask C:\Users\Chibiabos\Documents\My Games\FallenEnchantress\Mods\Screens\*.dxpack
DebugMessage: Create anchor mwin
DebugMessage: Load texture atlas.
DebugMessage: InitializeWorld
DebugMessage: Loaded font Tahoma-13Bold
DebugMessage: Loaded font Trajan Pro-17Bold
DebugMessage: Loaded font Trajan Pro-21Bold
DebugMessage: Loaded font Tahoma-32Bold
Debug Message: Attempting to allocate memory of size: 53477376 bytes
Debug Message: Allocation successful
DebugMessage: Create popup manager.
DebugMessage: InitializeMWinStripEngine
DebugMessage: InitializeMWinDeferredTextRenderer
DebugMessage: Initialize effect system.
DebugMessage: InitializeSpellRepository
DebugMessage: InitializeTriggerManager
DebugMessage: InitializeMusicLayerGroupManager
DebugMessage: InitializeMultiplayerClient
DebugMessage: Loaded font Tahoma-16Bold
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DebugMessage: Loaded font Trajan Pro-16Bold
Debug Message: Attempting to allocate memory of size: 53477376 bytes
Debug Message: Allocation successful
DebugMessage: Begin LoadCoreXMLData3
DebugMessage: No files found matching mask C:\Users\Chibiabos\Documents\My Games\FallenEnchantress\Items\*.xml
DebugMessage: No files found matching mask C:\Users\Chibiabos\Documents\My Games\FallenEnchantress\Race\*.xml
DebugMessage: No files found matching mask C:\Users\Chibiabos\Documents\My Games\FallenEnchantress\Stamps\*.xml
DebugMessage: No files found matching mask C:\Users\Chibiabos\Documents\My Games\FallenEnchantress\Tiles\*.xml
DebugMessage: No files found matching mask C:\Users\Chibiabos\Documents\My Games\FallenEnchantress\Tiles\Shadows\*.xml
DebugMessage: No files found matching mask C:\Users\Chibiabos\Documents\My Games\FallenEnchantress\RaceTypes\*.xml
DebugMessage: No files found matching mask C:\Users\Chibiabos\Documents\My Games\FallenEnchantress\Effects\*.xml
DebugMessage: No files found matching mask C:\Users\Chibiabos\Documents\My Games\FallenEnchantress\Quests\*.xml
DebugMessage: LoadCoreXMLData finished 3
Debug Message: MapManager registered 6 files on disk
Debug Message: MapManager registered 112 files on disk
Debug Message: MapManager registered 4 files on disk
DebugMessage: No files found matching mask C:\Users\Chibiabos\Documents\My Games\FallenEnchantress\Maps\*.xml
Debug Message: MapManager registered 0 files on disk
DebugMessage: No files found matching mask C:\Users\Chibiabos\Documents\My Games\FallenEnchantress\Maps\TacticalMaps\*.xml
Debug Message: MapManager registered 0 files on disk
DebugMessage: No files found matching mask C:\Users\Chibiabos\Documents\My Games\FallenEnchantress\Mods\Data\Maps\*.xml
Debug Message: MapManager registered 0 files on disk
DebugMessage: No files found matching mask C:\Users\Chibiabos\Documents\My Games\FallenEnchantress\Mods\Data\Maps\Tactical\*.xml
Debug Message: MapManager registered 0 files on disk
DebugMessage: LoadCoreXMLData finished
DebugMessage: Create setup screens.
DebugMessage: Loaded font Trajan Pro-24Bold
DebugMessage: Loaded font Tahoma-15Bold
DebugMessage: Loaded font Tahoma-16
DebugMessage: Loaded font Segoe UI Semibold-13Bold
DebugMessage: Loaded font Tahoma-11Bold
DebugMessage: Loaded font Arial-11
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DebugMessage: Loaded font Segoe UI Semibold-17Bold
DebugMessage: Loaded font Segoe UI Semibold-16Bold
DebugMessage: Loaded font Segoe UI Semibold-11Bold
DebugMessage: Loaded font BankGothic Md BT-12
DebugMessage: No string tables in D:\Program Files (x86)\Stardock Games\FallenEnchantress\Data\English\*.tips
DebugMessage: Set mouse.
DebugMessage: Set update timer.
DebugMessage: Error flipping back buffer to primary buffer.
DebugMessage: Device lost
Debug Message: ResourceManager::Invalidate
Debug Message: effect: D:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\fx\fxo\ElementalAnimationNode.fxo has 56 refs
Debug Message: effect: D:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\fx\fxo\ElementalMergedTileDesign.fxo has 56 refs
Debug Message: effect: D:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\fx\fxo\ScreenSpace.fxo has 32 refs
Debug Message: effect: D:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\fx\fxo\effectSystemShaders.fxo has 12 refs
Debug Message: effect: D:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\fx\fxo\post_bloom.fxo has 40 refs
Debug Message: effect: D:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\fx\fxo\post_hdr.fxo has 39 refs
Debug Message: effect: D:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\fx\fxo\terrain_shaders_3_0.fxo has 304 refs
Debug Message: Device has been lost
Debug Message: Device is now ready
Debug Message: WARNING: SetStaticText FAILED because mwin with given ID not found - check the tag for this control in DesktopX
Debug Message: LOADING GAME: C:\Users\Chibiabos\Documents\My Games\FallenEnchantress\Saves\AutoSave.EleSav
Debug Message: StopAllXMLDataThreads Called
Debug Message: Stopped CoreXMLDataThread1
Debug Message: Stopped CoreXMLDataThread2
Debug Message: Stopped CoreXMLDataThread3
Debug Message: Stopped CoreXMLDataThread4
Debug Message: Stopped Load Game XML Thread
Debug Message: Stopped Load Game XML Thread #2
Debug Message: LOAD GAME: Loading XML Data (start)
Debug Message: WARNING: Terrain Type: Land is being deleted at an unsafe time. Cat=0 Mod=0
Debug Message: WARNING: Terrain Type: Rugged_Land is being deleted at an unsafe time. Cat=0 Mod=0
Debug Message: WARNING: Terrain Type: Fertile_Land is being deleted at an unsafe time. Cat=0 Mod=0
Debug Message: WARNING: Terrain Type: Chasm is being deleted at an unsafe time. Cat=8 Mod=0
Debug Message: WARNING: Terrain Type: ChasmEdge is being deleted at an unsafe time. Cat=9 Mod=0
Debug Message: WARNING: Terrain Type: DesertTerrain is being deleted at an unsafe time. Cat=0 Mod=0
Debug Message: WARNING: Terrain Type: HillsTerrain is being deleted at an unsafe time. Cat=0 Mod=0
Debug Message: WARNING: Terrain Type: SwampTerrain is being deleted at an unsafe time. Cat=0 Mod=0
Debug Message: WARNING: Terrain Type: ArcticTerrain is being deleted at an unsafe time. Cat=0 Mod=0
Debug Message: WARNING: Terrain Type: MountainRange is being deleted at an unsafe time. Cat=2 Mod=0
Debug Message: WARNING: Terrain Type: MountainSide is being deleted at an unsafe time. Cat=2 Mod=0
Debug Message: WARNING: Terrain Type: Forest is being deleted at an unsafe time. Cat=3 Mod=0
Debug Message: WARNING: Terrain Type: Beach is being deleted at an unsafe time. Cat=4 Mod=0
Debug Message: WARNING: Terrain Type: Cliff is being deleted at an unsafe time. Cat=5 Mod=0
Debug Message: WARNING: Terrain Type: River is being deleted at an unsafe time. Cat=0 Mod=0
Debug Message: WARNING: Terrain Type: City is being deleted at an unsafe time. Cat=6 Mod=0
Debug Message: WARNING: Terrain Type: Submerged is being deleted at an unsafe time. Cat=1 Mod=0
Debug Message: WARNING: Terrain Type: BurningLands is being deleted at an unsafe time. Cat=0 Mod=0
Debug Message: WARNING: Terrain Type: Fissure is being deleted at an unsafe time. Cat=0 Mod=0
Debug Message: WARNING: Terrain Type: CurgensTomb is being deleted at an unsafe time. Cat=0 Mod=0
Debug Message: WARNING: Terrain Type: Imperium is being deleted at an unsafe time. Cat=0 Mod=0
Debug Message: WARNING: Terrain Type: Scrapyard is being deleted at an unsafe time. Cat=0 Mod=0
Debug Message: WARNING: Terrain Type: CaveWall is being deleted at an unsafe time. Cat=2 Mod=0
Debug Message: WARNING: Terrain Type: Unknown is being deleted at an unsafe time. Cat=0 Mod=0
Debug Message: WARNING: Terrain Type: Tomb is being deleted at an unsafe time. Cat=0 Mod=0
Debug Message: LOAD GAME: Loading XML Data (end)
Debug Message: Loaded saved game with map file:
DebugMessage: LOAD GAME: Loading Quick Data - Complete
DebugMessage: Loaded font Trajan Pro-32Bold
DebugMessage: Loaded font Trajan Pro-11Bold
DebugMessage: Loaded font Verdana-13
DebugMessage: Loaded font Tahoma-12Bold
DebugMessage: Loaded font Tahoma-9
DebugMessage: Loaded font Tahoma-11
Debug Message: InitializeWorld: Map File:
Debug Message: Stamp Quantity: 10
Debug Message: Land Mass Size: 0
Debug Message: Land Mass Min Spawns: 0
Debug Message: Land Mass Max Spawns: 0
Debug Message: Forest Quantity: 4
Debug Message: Mountain Generation Option: 1
Debug Message: Map Random Seed: 1351455873
DebugMessage: A* Path too long to calculate (61.008198). Aborting
Debug Message: Map Generation Complete
Debug Message: LOAD GAME: Game Save Version: 230
Debug Message: LOAD GAME: Game Version (at time of save): 1.00
Debug Message: Player faction Kingdom of Ruuharaca is set to difficulty Challenging
Debug Message: Player faction Empire of Magnar is set to difficulty Challenging
Debug Message: Player faction Empire of Kraxis is set to difficulty Challenging
Debug Message: Player faction Empire of Resoln is set to difficulty Challenging
Debug Message: Player faction Monsters and Ruffians is set to difficulty Normal
Debug Message: Player faction Denizens of the Wildlands is set to difficulty Normal
Debug Message: Player faction Kingdom NPC Player is set to difficulty Normal
Debug Message: Player faction Empire NPC Player is set to difficulty Normal
DebugMessage: LOAD GAME: Loading World - Complete
DebugMessage: Loaded font Verdana-13Bold
DebugMessage: Error. String Not Found. Table: EmpireTreeCategoryHeaderEntryWnd String Name: Category1
Debug Message: CMapViewWindow failed to set DXSAS UI parameter: Threshhold in effect: edgedetect becuase the DXSAS engine was not initialized
DebugMessage: Player_List setting size 181 x 0
Debug Message: InitMapGfx Started...
Debug Message: InitMapGfx finished.
DebugMessage: Loaded font Trajan Pro-15Bold
DebugMessage: Loaded font Trajan Pro-13Bold
DebugMessage: Loaded font Tahoma-13
DebugMessage: Loaded font Trajan Pro-13
DebugMessage: Loaded font Tahoma-19
DebugMessage: Loaded font Times New Roman-21Bold
Debug Message: WARNING: CBackgroundNode::Set did not find texture: Gfx/Backdrops/DynastyBackground.png
DebugMessage: Loaded font Trajan Pro-37Bold
DebugMessage: Loaded font Segoe UI Semibold-12Bold
Debug Message: Creating terrain gfx...
Debug Message: FinishInitMapGfx started.
Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
Debug Message: CResourceManager::GetEffect found source file for effect: D:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
Debug Message: CDXSASEngine ERROR: EnableEffect failed to find effect edgedetect
Debug Message: FinishInitMapGfx finished.
DebugMessage: Loaded font Trajan Pro72Bold
Debug Message: WARNING: File does not include mesh data
Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type 0 with type index -1 in list of 0 animations. HKB file: . Check file name spelling in animation XML data
Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type Idle with type index -1
Debug Message: ActivateAnimation could not find animation with type 0 and index 0
Debug Message: WARNING: Could not find animation pack: WolfWalkingProp_AnimationPack
Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type 0 with type index -1 in list of 0 animations. HKB file: Gfx\HKB\Monsters\M_Wolf_Dog_Mesh_01.hkb. Check file name spelling in animation XML data
Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type Idle with type index -1
Debug Message: ActivateAnimation could not find animation with type 0 and index 0
Debug Message: WARNING: File does not include mesh data
Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type 0 with type index -1 in list of 0 animations. HKB file: . Check file name spelling in animation XML data
Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type Idle with type index -1
Debug Message: ActivateAnimation could not find animation with type 0 and index 0
Debug Message: WARNING: File does not include mesh data
Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type 0 with type index -1 in list of 0 animations. HKB file: . Check file name spelling in animation XML data
Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type Idle with type index -1
Debug Message: ActivateAnimation could not find animation with type 0 and index 0
Debug Message: WARNING: File does not include mesh data
Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type 0 with type index -1 in list of 0 animations. HKB file: . Check file name spelling in animation XML data
Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type Idle with type index -1
Debug Message: ActivateAnimation could not find animation with type 0 and index 0
Debug Message: WARNING: File does not include mesh data
Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type 0 with type index -1 in list of 0 animations. HKB file: . Check file name spelling in animation XML data
Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type Idle with type index -1
Debug Message: ActivateAnimation could not find animation with type 0 and index 0
Debug Message: WARNING: File does not include mesh data
Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type 0 with type index -1 in list of 0 animations. HKB file: . Check file name spelling in animation XML data
Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type Idle with type index -1
Debug Message: ActivateAnimation could not find animation with type 0 and index 0
Debug Message: WARNING: File does not include mesh data
Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type 0 with type index -1 in list of 0 animations. HKB file: . Check file name spelling in animation XML data
Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type Idle with type index -1
Debug Message: ActivateAnimation could not find animation with type 0 and index 0
Debug Message: WARNING: File does not include mesh data
Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type 0 with type index -1 in list of 0 animations. HKB file: . Check file name spelling in animation XML data
Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type Idle with type index -1
Debug Message: ActivateAnimation could not find animation with type 0 and index 0
Debug Message: WARNING: File does not include mesh data
Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type 0 with type index -1 in list of 0 animations. HKB file: . Check file name spelling in animation XML data
Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type Idle with type index -1
Debug Message: ActivateAnimation could not find animation with type 0 and index 0
Debug Message: WARNING: File does not include mesh data
Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type 0 with type index -1 in list of 0 animations. HKB file: . Check file name spelling in animation XML data
Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type Idle with type index -1
Debug Message: ActivateAnimation could not find animation with type 0 and index 0
Debug Message: WARNING: File does not include mesh data
Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type 0 with type index -1 in list of 0 animations. HKB file: . Check file name spelling in animation XML data
Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type Idle with type index -1
Debug Message: ActivateAnimation could not find animation with type 0 and index 0
Debug Message: WARNING: File does not include mesh data
Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type 0 with type index -1 in list of 0 animations. HKB file: . Check file name spelling in animation XML data
Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type Idle with type index -1
Debug Message: ActivateAnimation could not find animation with type 0 and index 0
Debug Message: WARNING: File does not include mesh data
Debug Message: WARNING: File does not include mesh data
Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type 0 with type index -1 in list of 0 animations. HKB file: . Check file name spelling in animation XML data
Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type Idle with type index -1
Debug Message: ActivateAnimation could not find animation with type 0 and index 0
Debug Message: WARNING: File does not include mesh data
Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type 0 with type index -1 in list of 0 animations. HKB file: . Check file name spelling in animation XML data
Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type Idle with type index -1
Debug Message: ActivateAnimation could not find animation with type 0 and index 0
Debug Message: WARNING: File does not include mesh data
Debug Message: WARNING: File does not include mesh data
Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type 0 with type index -1 in list of 0 animations. HKB file: . Check file name spelling in animation XML data
Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type Idle with type index -1
Debug Message: ActivateAnimation could not find animation with type 0 and index 0
Debug Message: WARNING: File does not include mesh data
Debug Message: WARNING: File does not include mesh data
Debug Message: WARNING: File does not include mesh data
Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type 0 with type index -1 in list of 0 animations. HKB file: . Check file name spelling in animation XML data
Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type Idle with type index -1
Debug Message: ActivateAnimation could not find animation with type 0 and index 0
Debug Message: WARNING: File does not include mesh data
Debug Message: WARNING: File does not include mesh data
Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type 0 with type index -1 in list of 0 animations. HKB file: . Check file name spelling in animation XML data
Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type Idle with type index -1
Debug Message: ActivateAnimation could not find animation with type 0 and index 0
Debug Message: -------------------------
Debug Message: - Ending Turn 197 -
Debug Message: Current Memory Usage: 1117348 KB
Debug Message: Cities in World: 20
Debug Message: Units in World: 945
DebugMessage: AI: Has chosen not to train any units.
Debug Message: AI Magnar: Now researching Book of Stones
Debug Message: Battle: Troll Warrior (ID:1278) is attacking Sand Golem (ID:104)
Debug Message: Battle: Darkling Warrior (ID:1837) is attacking Wolf (ID:682)
Debug Message: Stamp Quantity: 3
Debug Message: Land Mass Size: 0
Debug Message: Land Mass Min Spawns: 0
Debug Message: Land Mass Max Spawns: 0
Debug Message: Forest Quantity: 0
Debug Message: Mountain Generation Option: 0
Debug Message: Map Random Seed: 0
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: Sectors: 2 x 2
Debug Message: Tiles: 32 x 32
Debug Message: Tile Vertex Resolution: 5 x 5 vertices
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point.
Debug Message: Map Generation Complete
Debug Message: InitMapGfx Started...
Debug Message: InitMapGfx finished.
Debug Message: Creating tactical terrain gfx...
Debug Message: TacticalMapViewWindow::FinishInitMapGfx started.
Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
Debug Message: CResourceManager::GetEffect found source file for effect: D:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
Debug Message: TacticalMapViewWindow::FinishInitMapGfx finished.
Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type 3 with type index -1 in list of 19 animations. HKB file: gfx/hkb/Monsters/M_AirElemental_Mesh_01.hkb. Check file name spelling in animation XML data
Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type BattleIdle with type index -1
Debug Message: ActivateAnimation could not find animation with type 3 and index 0
DebugMessage: Loaded font Tahoma-9Bold
Debug Message: Tactical Spell cast: NobleLegacy at 10, 18 by Adiala (unitID 0).
Debug Message: Tactical Spell cast: NobleLegacy at 9, 17 by Porcupines (unitID 1572).
Debug Message: Tactical Spell cast: NobleLegacy at 9, 19 by Porcupines (unitID 1571).
Debug Message: Tactical Spell cast: NobleLegacy at 11, 18 by Myrella (unitID 544).
Debug Message: Tactical Spell cast: Howl at 13, 19 by Great Wolf (unitID 964).
DebugMessage: Loaded font Segoe UI-27BoldItalic
Debug Message: WARNING: DoUnitAnimation_SpellIdle: No spell idle animations found for unit: Air Elemental Defaulting to regular idle
Debug Message: Tactical Spell cast: Slow at 18, 15 by Adiala (unitID 0).
Debug Message: Tactical Spell cast: Haste at 9, 17 by Myrella (unitID 544).
Debug Message: Tactical Spell cast: StaticBlast at 9, 19 by Air Shrill (unitID 330).
Debug Message: Tactical Spell cast: StaticBlast at 9, 19 by Air Shrill (unitID 329).
Debug Message: Tactical Spell cast: StaticBlast at 13, 19 by Air Shrill (unitID 328).
Debug Message: Tactical Spell cast: BowAttack_Basic at 18, 15 by Porcupines (unitID 1572).
Debug Message: Tactical Spell cast: TangledWeb at 18, 15 by Bound Widow (unitID 1529).
Debug Message: WARNING: DoUnitAnimation_SpellIdle: No spell idle animations found for unit: Air Elemental Defaulting to regular idle
Debug Message: Tactical Spell cast: BowAttack_Basic at 18, 15 by Porcupines (unitID 1571).
Debug Message: Tactical Spell cast: Growth at 9, 17 by Adiala (unitID 0).
Debug Message: Tactical Spell cast: TitansBreath_Ability at 18, 15 by Air Elemental (unitID 327).
Debug Message: Tactical Spell cast: Heal at 12, 18 by Adiala (unitID 0).
Debug Message: Tactical Spell cast: BowAttack_Basic at 18, 15 by Porcupines (unitID 1571).
Debug Message: -------------------------
Debug Message: - Ending Turn 198 -
Debug Message: Current Memory Usage: 1184516 KB
Debug Message: Cities in World: 20
Debug Message: Units in World: 947
Debug Message: Battle: Young Crow Demon (ID:1872) is attacking Darkling Warrior (ID:909)
Debug Message: -------------------------
Debug Message: - Ending Turn 199 -
Debug Message: Current Memory Usage: 1190824 KB
Debug Message: Cities in World: 21
Debug Message: Units in World: 948
DebugMessage: AI: Has chosen not to train any units.
Debug Message: AI Queen Procipinee: Now researching Arcane Apparel
Debug Message: AI Magnar: Now researching Ereog's Journals
Debug Message: Battle: Endis Steelhand (ID:500) is attacking Pioneer (ID:1826)
Debug Message: Battle: Young Crow Demon (ID:1872) is attacking Darkling (ID:1130)
Debug Message: Battle: Young Grave Elemental (ID:1877) is attacking Champion Ritressa (ID:523)
Debug Message: -------------------------
Debug Message: - Ending Turn 200 -
Debug Message: Current Memory Usage: 1195188 KB
Debug Message: Cities in World: 21
Debug Message: Units in World: 945
Debug Message: Stamp Quantity: 3
Debug Message: Land Mass Size: 0
Debug Message: Land Mass Min Spawns: 0
Debug Message: Land Mass Max Spawns: 0
Debug Message: Forest Quantity: 0
Debug Message: Mountain Generation Option: 0
Debug Message: Map Random Seed: 0
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: Sectors: 2 x 2
Debug Message: Tiles: 32 x 32
Debug Message: Tile Vertex Resolution: 5 x 5 vertices
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point.
Debug Message: Map Generation Complete
Debug Message: InitMapGfx Started...
Debug Message: InitMapGfx finished.
Debug Message: Creating tactical terrain gfx...
Debug Message: TacticalMapViewWindow::FinishInitMapGfx started.
Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
Debug Message: CResourceManager::GetEffect found source file for effect: D:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
Debug Message: TacticalMapViewWindow::FinishInitMapGfx finished.
Debug Message: Tactical Spell cast: NobleLegacy at 10, 17 by Adiala (unitID 0).
Debug Message: Tactical Spell cast: NobleLegacy at 8, 14 by Porcupines (unitID 1572).
Debug Message: Tactical Spell cast: NobleLegacy at 8, 16 by Porcupines (unitID 1571).
Debug Message: Tactical Spell cast: NobleLegacy at 10, 15 by Myrella (unitID 544).
Debug Message: Tactical Spell cast: Howl at 11, 16 by Great Wolf (unitID 964).
Debug Message: Tactical Spell cast: Shrink at 15, 16 by Adiala (unitID 0).
Debug Message: Tactical Spell cast: Haste at 8, 14 by Myrella (unitID 544).
Debug Message: Tactical Spell cast: BowAttack_Basic at 17, 16 by Porcupines (unitID 1572).
Debug Message: Tactical Spell cast: TangledWeb at 16, 16 by Bound Widow (unitID 1529).
Debug Message: Tactical Spell cast: BowAttack_Basic at 17, 14 by Porcupines (unitID 1571).
Debug Message: Tactical Spell cast: BowAttack_Basic at 11, 15 by City Archer (unitID 1550).
Debug Message: Tactical Spell cast: Shrink at 15, 15 by Adiala (unitID 0).
Debug Message: Tactical Spell cast: BowAttack_Basic at 17, 15 by Porcupines (unitID 1572).
Debug Message: Tactical Spell cast: BowAttack_Basic at 11, 15 by Thrall Archer (unitID 1846).
Debug Message: Tactical Spell cast: Heal at 11, 15 by Adiala (unitID 0).
Debug Message: Tactical Spell cast: BowAttack_Basic at 17, 16 by Porcupines (unitID 1571).
Debug Message: Tactical Spell cast: Haste at 7, 16 by Myrella (unitID 544).
Debug Message: Tactical Spell cast: BowAttack_Basic at 17, 15 by Porcupines (unitID 1572).
Debug Message: Tactical Spell cast: BowAttack_Basic at 14, 14 by Porcupines (unitID 1571).
Debug Message: Tactical Spell cast: Growth at 7, 14 by Adiala (unitID 0).
Debug Message: Tactical Spell cast: Beguile at 14, 15 by Bound Widow (unitID 1529).
Debug Message: Tactical Spell cast: Haste at 10, 17 by Myrella (unitID 544).
Debug Message: Tactical Spell cast: Slow at 14, 15 by Adiala (unitID 0).
Debug Message: Tactical Spell cast: BowAttack_Basic at 12, 15 by Porcupines (unitID 1572).
Debug Message: Tactical Spell cast: BowAttack_Basic at 13, 13 by Porcupines (unitID 1571).
Debug Message: Tactical Spell cast: Growth at 7, 16 by Adiala (unitID 0).
Debug Message: Tactical Spell cast: Growth at 8, 16 by Adiala (unitID 0).
Debug Message: Tactical Spell cast: BowAttack_Basic at 10, 13 by Porcupines (unitID 1572).
Debug Message: Tactical Spell cast: BowAttack_Basic at 10, 13 by Porcupines (unitID 1571).
Debug Message: Tactical Spell cast: Storm at 8, 15 by Myrella (unitID 544).
Debug Message: Tactical Spell cast: Growth at 8, 14 by Adiala (unitID 0).
Debug Message: Tactical Spell cast: BowAttack_Basic at 14, 16 by Porcupines (unitID 1572).
Debug Message: Tactical Spell cast: BowAttack_Basic at 11, 13 by Porcupines (unitID 1571).
Debug Message: Stamp Quantity: 3
Debug Message: Land Mass Size: 0
Debug Message: Land Mass Min Spawns: 0
Debug Message: Land Mass Max Spawns: 0
Debug Message: Forest Quantity: 0
Debug Message: Mountain Generation Option: 0
Debug Message: Map Random Seed: 0
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: Sectors: 2 x 2
Debug Message: Tiles: 32 x 32
Debug Message: Tile Vertex Resolution: 5 x 5 vertices
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point.
Debug Message: Map Generation Complete
Debug Message: InitMapGfx Started...
Debug Message: InitMapGfx finished.
Debug Message: Creating tactical terrain gfx...
Debug Message: TacticalMapViewWindow::FinishInitMapGfx started.
Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
Debug Message: CResourceManager::GetEffect found source file for effect: D:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
Debug Message: TacticalMapViewWindow::FinishInitMapGfx finished.
Debug Message: Tactical Spell cast: NobleLegacy at 12, 11 by Porcupines (unitID 1591).
Debug Message: Tactical Spell cast: Shrink at 20, 13 by Familiar (unitID 1659).
Debug Message: Tactical Spell cast: TangledWeb at 20, 13 by Bound Widow (unitID 1530).
Debug Message: Tactical Spell cast: TangledWeb at 20, 15 by Bound Widow (unitID 1434).
Debug Message: Tactical Spell cast: BowAttack_Basic at 18, 16 by Porcupines (unitID 1591).
Debug Message: Tactical Spell cast: CrushingBlow at 18, 16 by Bragni (unitID 526).
Debug Message: Tactical Spell cast: Growth at 15, 12 by Familiar (unitID 1659).
Debug Message: Tactical Spell cast: BowAttack_Basic at 18, 14 by Porcupines (unitID 1591).
Debug Message: Tactical Spell cast: Slow at 20, 15 by Familiar (unitID 1659).
Debug Message: Tactical Spell cast: Beguile at 20, 13 by Bound Widow (unitID 1530).
Debug Message: Tactical Spell cast: BowAttack_Basic at 20, 13 by Porcupines (unitID 1591).
Debug Message: Tactical Spell cast: Growth at 14, 12 by Familiar (unitID 1659).
Debug Message: Tactical Spell cast: CrushingBlow at 20, 15 by Bragni (unitID 526).
Debug Message: Tactical Spell cast: Heal at 19, 13 by Familiar (unitID 1659).
Debug Message: Tactical Spell cast: BowAttack_Basic at 20, 13 by Porcupines (unitID 1591).
Debug Message: WARNING: SetPictureFrame FAILED because mwin with given ID not found - check the tag for this control in DesktopX
Debug Message: Could not find tech category with name Adventure
DebugMessage: Loaded font Tahoma-14Bold
Debug Message: Could not find tech category with name Adventure
Debug Message: -------------------------
Debug Message: - Ending Turn 201 -
Debug Message: Current Memory Usage: 1277976 KB
Debug Message: Cities in World: 21
Debug Message: Units in World: 949
DebugMessage: AutoSaving - Begin
DebugMessage: AutoSaving - Complete
Debug Message: AI Magnar: Now researching Animal Husbandry
Debug Message: Unit As a'Zoth traded from Empire NPC Player to Empire of Kraxis.
Debug Message: Battle: Guardian Statue (ID:44) is attacking Scout (ID:1849)
Debug Message: Stamp Quantity: 3
Debug Message: Land Mass Size: 0
Debug Message: Land Mass Min Spawns: 0
Debug Message: Land Mass Max Spawns: 0
Debug Message: Forest Quantity: 0
Debug Message: Mountain Generation Option: 0
Debug Message: Map Random Seed: 0
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: Sectors: 2 x 2
Debug Message: Tiles: 32 x 32
Debug Message: Tile Vertex Resolution: 5 x 5 vertices
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point.
Debug Message: Map Generation Complete
Debug Message: InitMapGfx Started...
Debug Message: InitMapGfx finished.
Debug Message: Creating tactical terrain gfx...
Debug Message: TacticalMapViewWindow::FinishInitMapGfx started.
Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
Debug Message: CResourceManager::GetEffect found source file for effect: D:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
Debug Message: TacticalMapViewWindow::FinishInitMapGfx finished.
Debug Message: Tactical Spell cast: NobleLegacy at 12, 18 by Adiala (unitID 0).
Debug Message: Tactical Spell cast: NobleLegacy at 12, 22 by Porcupines (unitID 1571).
Debug Message: Tactical Spell cast: NobleLegacy at 11, 21 by Porcupines (unitID 1572).
Debug Message: Tactical Spell cast: NobleLegacy at 15, 21 by Myrella (unitID 544).
Debug Message: Tactical Spell cast: Howl at 13, 21 by Great Wolf (unitID 964).
Debug Message: Tactical Spell cast: Slow at 18, 12 by Adiala (unitID 0).
Debug Message: Tactical Spell cast: Haste at 11, 21 by Myrella (unitID 544).
Debug Message: Tactical Spell cast: BowAttack_Basic at 16, 14 by Porcupines (unitID 1572).
Debug Message: Tactical Spell cast: TangledWeb at 15, 15 by Bound Widow (unitID 1529).
Debug Message: Tactical Spell cast: BowAttack_Basic at 19, 17 by Porcupines (unitID 1571).
Debug Message: Tactical Spell cast: Haste at 12, 22 by Myrella (unitID 544).
Debug Message: Tactical Spell cast: SpitFire at 18, 19 by Ignys (unitID 1459).
Debug Message: Tactical Spell cast: BowAttack_Basic at 15, 15 by Porcupines (unitID 1572).
Debug Message: -------------------------
Debug Message: - Ending Turn 202 -
Debug Message: Current Memory Usage: 1285168 KB
Debug Message: Cities in World: 21
Debug Message: Units in World: 934
Debug Message: Battle: Liniad (ID:541) is attacking Rock Spider (ID:300)
Debug Message: Battle: Karnius (ID:516) is attacking Champion Rosmynn (ID:499)
Debug Message: Liniad tried to equip another Spider Venom Sack, but was prevented (no stacking of accessories, please).
Debug Message: Liniad tried to equip another Spider Venom Sack, but was prevented (no stacking of accessories, please).
DebugMessage: Loaded font Tahoma-18Bold
Debug Message: -------------------------
Debug Message: - Ending Turn 203 -
Debug Message: Current Memory Usage: 1302612 KB
Debug Message: Cities in World: 21
Debug Message: Units in World: 930
Debug Message: Battle: Guardian Statue (ID:44) is attacking Thrall Archer (ID:1878)
Debug Message: Battle: Queen Procipinee (ID:1) is attacking Rock Spiderling (ID:841)
Debug Message: -------------------------
Debug Message: - Ending Turn 204 -
Debug Message: Current Memory Usage: 1319936 KB
Debug Message: Cities in World: 21
Debug Message: Units in World: 940
Debug Message: Battle: Queen Procipinee (ID:1) is attacking Giant Rock Spider (ID:1914)
Debug Message: Battle: Liniad (ID:541) is attacking Giant Rock Spider (ID:1914)
Debug Message: Stamp Quantity: 3
Debug Message: Land Mass Size: 0
Debug Message: Land Mass Min Spawns: 0
Debug Message: Land Mass Max Spawns: 0
Debug Message: Forest Quantity: 0
Debug Message: Mountain Generation Option: 0
Debug Message: Map Random Seed: 0
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: Sectors: 2 x 2
Debug Message: Tiles: 32 x 32
Debug Message: Tile Vertex Resolution: 5 x 5 vertices
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point.
Debug Message: Map Generation Complete
Debug Message: InitMapGfx Started...
Debug Message: InitMapGfx finished.
Debug Message: Creating tactical terrain gfx...
Debug Message: TacticalMapViewWindow::FinishInitMapGfx started.
Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
Debug Message: CResourceManager::GetEffect found source file for effect: D:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
Debug Message: TacticalMapViewWindow::FinishInitMapGfx finished.
Debug Message: Tactical Spell cast: NobleLegacy at 10, 18 by Adiala (unitID 0).
Debug Message: Tactical Spell cast: NobleLegacy at 9, 17 by Porcupines (unitID 1571).
Debug Message: Tactical Spell cast: NobleLegacy at 9, 19 by Porcupines (unitID 1572).
Debug Message: Tactical Spell cast: NobleLegacy at 11, 18 by Myrella (unitID 544).
Debug Message: Tactical Spell cast: Howl at 11, 17 by Great Wolf (unitID 964).
Debug Message: Tactical Spell cast: Howl at 18, 15 by Great Wolf (unitID 196).
Debug Message: Tactical Spell cast: Slow at 17, 15 by Adiala (unitID 0).
Debug Message: Tactical Spell cast: Haste at 9, 19 by Myrella (unitID 544).
Debug Message: Tactical Spell cast: BowAttack_Basic at 17, 16 by Porcupines (unitID 1572).
Debug Message: Tactical Spell cast: TangledWeb at 17, 15 by Bound Widow (unitID 1529).
Debug Message: Tactical Spell cast: BowAttack_Basic at 17, 15 by Porcupines (unitID 1571).
Debug Message: Tactical Spell cast: Heal at 13, 17 by Adiala (unitID 0).
Debug Message: Tactical Spell cast: Haste at 12, 18 by Myrella (unitID 544).
Debug Message: Tactical Spell cast: Heal at 8, 18 by Myrella (unitID 544).
Debug Message: Tactical Spell cast: Tame at 14, 17 by Adiala (unitID 0).
Debug Message: Unit Great Wolf traded from Monsters and Ruffians to Kingdom of Pariden.
Debug Message: -------------------------
Debug Message: - Ending Turn 205 -
Debug Message: Current Memory Usage: 1334780 KB
Debug Message: Cities in World: 21
Debug Message: Units in World: 932
Debug Message: Stamp Quantity: 3
Debug Message: Land Mass Size: 0
Debug Message: Land Mass Min Spawns: 0
Debug Message: Land Mass Max Spawns: 0
Debug Message: Forest Quantity: 0
Debug Message: Mountain Generation Option: 0
Debug Message: Map Random Seed: 0
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: Sectors: 2 x 2
Debug Message: Tiles: 32 x 32
Debug Message: Tile Vertex Resolution: 5 x 5 vertices
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point.
Debug Message: Map Generation Complete
Debug Message: InitMapGfx Started...
Debug Message: InitMapGfx finished.
Debug Message: Creating tactical terrain gfx...
Debug Message: TacticalMapViewWindow::FinishInitMapGfx started.
Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
Debug Message: CResourceManager::GetEffect found source file for effect: D:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
Debug Message: TacticalMapViewWindow::FinishInitMapGfx finished.
Debug Message: Tactical Spell cast: NobleLegacy at 11, 16 by Adiala (unitID 0).
Debug Message: Tactical Spell cast: NobleLegacy at 10, 17 by Porcupines (unitID 1571).
Debug Message: Tactical Spell cast: NobleLegacy at 10, 15 by Porcupines (unitID 1572).
Debug Message: Tactical Spell cast: NobleLegacy at 12, 17 by Myrella (unitID 544).
Debug Message: Tactical Spell cast: Howl at 12, 15 by Great Wolf (unitID 964).
Debug Message: Tactical Spell cast: Shrink at 18, 17 by Adiala (unitID 0).
Debug Message: Tactical Spell cast: Haste at 12, 18 by Myrella (unitID 544).
Debug Message: Tactical Spell cast: TangledWeb at 17, 16 by Bound Widow (unitID 1529).
Debug Message: Tactical Spell cast: Heal at 9, 16 by Adiala (unitID 0).
Debug Message: Tactical Spell cast: Heal at 9, 16 by Myrella (unitID 544).
Debug Message: Tactical Spell cast: Tame at 17, 16 by Adiala (unitID 0).
Debug Message: WARNING: LeaveArmyAndSetDest called on a unit in army list, but has no leader and is not an army leader
Debug Message: Unit Cave Bear traded from Monsters and Ruffians to Kingdom of Pariden.
Debug Message: (ERROR)ProcessBattleResults: Defender is NULL
Debug Message: -------------------------
Debug Message: - Ending Turn 206 -
Debug Message: Current Memory Usage: 1341664 KB
Debug Message: Cities in World: 21
Debug Message: Units in World: 934
DebugMessage: AutoSaving - Begin
DebugMessage: AutoSaving - Complete
Debug Message: AI Magnar: Now researching Construction
Debug Message: Battle: Haunter (ID:1793) is attacking Troll Warrior (ID:1278)
Debug Message: -------------------------
Debug Message: - Ending Turn 207 -
Debug Message: Current Memory Usage: 1352328 KB
Debug Message: Cities in World: 21
Debug Message: Units in World: 930
Debug Message: WARNING: Could not find animation pack: WolfWalkingProp_AnimationPack
Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type 0 with type index -1 in list of 0 animations. HKB file: Gfx\HKB\Monsters\M_Wolf_Mesh_01.hkb. Check file name spelling in animation XML data
Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type Idle with type index -1
Debug Message: ActivateAnimation could not find animation with type 0 and index 0
Debug Message: Stamp Quantity: 3
Debug Message: Land Mass Size: 0
Debug Message: Land Mass Min Spawns: 0
Debug Message: Land Mass Max Spawns: 0
Debug Message: Forest Quantity: 0
Debug Message: Mountain Generation Option: 0
Debug Message: Map Random Seed: 0
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: Sectors: 2 x 2
Debug Message: Tiles: 32 x 32
Debug Message: Tile Vertex Resolution: 5 x 5 vertices
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point.
Debug Message: Map Generation Complete
Debug Message: InitMapGfx Started...
Debug Message: InitMapGfx finished.
Debug Message: Creating tactical terrain gfx...
Debug Message: TacticalMapViewWindow::FinishInitMapGfx started.
Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
Debug Message: CResourceManager::GetEffect found source file for effect: D:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
Debug Message: TacticalMapViewWindow::FinishInitMapGfx finished.
Debug Message: Tactical Spell cast: NobleLegacy at 12, 12 by Porcupines (unitID 1571).
Debug Message: Tactical Spell cast: NobleLegacy at 12, 13 by Porcupines (unitID 1572).
Debug Message: Tactical Spell cast: NobleLegacy at 12, 11 by Porcupines (unitID 1591).
Debug Message: Tactical Spell cast: Howl at 15, 14 by Great Wolf (unitID 964).
Debug Message: Tactical Spell cast: BowAttack_Basic at 20, 14 by Porcupines (unitID 1572).
Debug Message: Tactical Spell cast: BowAttack_Basic at 20, 14 by Porcupines (unitID 1571).
Debug Message: Tactical Spell cast: BowAttack_Basic at 20, 15 by Porcupines (unitID 1591).
Debug Message: Tactical Spell cast: CrushingBlow at 18, 11 by Bragni (unitID 526).
Debug Message: -------------------------
Debug Message: - Ending Turn 208 -
Debug Message: Current Memory Usage: 1368716 KB
Debug Message: Cities in World: 21
Debug Message: Units in World: 924
Debug Message: Battle: Karnius (ID:516) is attacking Guardian Statue (ID:44)
Debug Message: Battle: Emperor Karavox (ID:3) is attacking Bandit Captain (ID:1460)
Debug Message: Battle: Alexan the Beetle (ID:517) is attacking Wolf (ID:682)
Debug Message: Stamp Quantity: 3
Debug Message: Land Mass Size: 0
Debug Message: Land Mass Min Spawns: 0
Debug Message: Land Mass Max Spawns: 0
Debug Message: Forest Quantity: 0
Debug Message: Mountain Generation Option: 0
Debug Message: Map Random Seed: 0
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: Sectors: 2 x 2
Debug Message: Tiles: 32 x 32
Debug Message: Tile Vertex Resolution: 5 x 5 vertices
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point.
Debug Message: Map Generation Complete
Debug Message: InitMapGfx Started...
Debug Message: InitMapGfx finished.
Debug Message: Creating tactical terrain gfx...
Debug Message: TacticalMapViewWindow::FinishInitMapGfx started.
Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
Debug Message: CResourceManager::GetEffect found source file for effect: D:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
Debug Message: TacticalMapViewWindow::FinishInitMapGfx finished.
Debug Message: Tactical Spell cast: Howl at 14, 14 by Great Wolf (unitID 1004).
Debug Message: WARNING: SetButtonText FAILED because mwin with given ID not found - check the tag for this control in DesktopX
Debug Message: -------------------------
Debug Message: - Ending Turn 209 -
Debug Message: Current Memory Usage: 1380092 KB
Debug Message: Cities in World: 21
Debug Message: Units in World: 927
Debug Message: WARNING: SetPictureFrame FAILED because mwin with given ID not found - check the tag for this control in DesktopX
Debug Message: Stamp Quantity: 3
Debug Message: Land Mass Size: 0
Debug Message: Land Mass Min Spawns: 0
Debug Message: Land Mass Max Spawns: 0
Debug Message: Forest Quantity: 0
Debug Message: Mountain Generation Option: 0
Debug Message: Map Random Seed: 0
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: Sectors: 2 x 2
Debug Message: Tiles: 32 x 32
Debug Message: Tile Vertex Resolution: 5 x 5 vertices
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point.
Debug Message: Map Generation Complete
Debug Message: InitMapGfx Started...
Debug Message: InitMapGfx finished.
Debug Message: Creating tactical terrain gfx...
Debug Message: TacticalMapViewWindow::FinishInitMapGfx started.
Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
Debug Message: CResourceManager::GetEffect found source file for effect: D:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
Debug Message: TacticalMapViewWindow::FinishInitMapGfx finished.
Debug Message: Tactical Spell cast: NobleLegacy at 8, 15 by Porcupines (unitID 1571).
Debug Message: Tactical Spell cast: NobleLegacy at 8, 14 by Porcupines (unitID 1572).
Debug Message: Tactical Spell cast: NobleLegacy at 8, 16 by Porcupines (unitID 1591).
Debug Message: Tactical Spell cast: Howl at 11, 14 by Great Wolf (unitID 964).
Debug Message: Tactical Spell cast: ObscuringFog at 16, 16 by Magnar (unitID 2).
Debug Message: Tactical Spell cast: BowAttack_Basic at 17, 16 by Porcupines (unitID 1572).
Debug Message: Tactical Spell cast: BowAttack_Basic at 16, 14 by Porcupines (unitID 1571).
Debug Message: Tactical Spell cast: BowAttack_Basic at 15, 14 by Porcupines (unitID 1591).
Debug Message: Tactical Spell cast: BowAttack_Basic at 8, 16 by City Archer (unitID 1430).
Debug Message: Tactical Spell cast: BowAttack_Basic at 8, 16 by City Archer (unitID 1429).
Debug Message: Tactical Spell cast: CrushingBlow at 13, 17 by Bragni (unitID 526).
Debug Message: Tactical Spell cast: BowAttack_Basic at 13, 17 by Porcupines (unitID 1572).
Debug Message: Tactical Spell cast: BowAttack_Basic at 13, 16 by Porcupines (unitID 1571).
Debug Message: Tactical Spell cast: BowAttack_Basic at 13, 17 by Porcupines (unitID 1591).
Debug Message: Tactical Spell cast: BowAttack_Basic at 8, 16 by Thrall Archer (unitID 1892).
Debug Message: Tactical Spell cast: BowAttack_Basic at 13, 15 by Porcupines (unitID 1572).
Debug Message: Tactical Spell cast: BowAttack_Basic at 8, 16 by City Archer (unitID 1430).
Debug Message: Tactical Spell cast: BowAttack_Basic at 8, 16 by City Archer (unitID 1429).
Debug Message: Tactical Spell cast: GiftOfIron at 16, 18 by Dosia (unitID 488).
Debug Message: Tactical Spell cast: BowAttack_Basic at 13, 16 by Porcupines (unitID 1571).
Debug Message: Tactical Spell cast: BowAttack_Basic at 17, 15 by Porcupines (unitID 1572).
Debug Message: Tactical Spell cast: BowAttack_Basic at 17, 14 by Porcupines (unitID 1571).
Debug Message: Tactical Spell cast: BowAttack_Basic at 8, 15 by Thrall Archer (unitID 1892).
Debug Message: Tactical Spell cast: BowAttack_Basic at 8, 15 by City Archer (unitID 1430).
Debug Message: Tactical Spell cast: BowAttack_Basic at 8, 15 by City Archer (unitID 1429).
Debug Message: Tactical Spell cast: CrushingBlow at 11, 15 by Bragni (unitID 526).
Debug Message: Tactical Spell cast: BowAttack_Basic at 11, 16 by Porcupines (unitID 1572).
Debug Message: Tactical Spell cast: BowAttack_Basic at 11, 15 by Porcupines (unitID 1571).
Debug Message: Tactical Spell cast: BowAttack_Basic at 17, 14 by Porcupines (unitID 1572).
Debug Message: Tactical Spell cast: BowAttack_Basic at 8, 15 by City Archer (unitID 1429).
DebugMessage: Loaded font Trajan Pro-27Bold
DebugMessage: Loaded font Arial-11Bold
DebugMessage: Loaded font Trajan Pro-26Bold
DebugMessage: Loaded font Trajan Pro-22Bold
DebugMessage: Loaded font Trajan Pro-20Bold
DebugMessage: Loaded font Trajan Pro-18Bold
Debug Message: Spell cast: EnchantedHammers at 22, 64 by Hannis (unitID 486).
Debug Message: Spell cast: Propaganda at 22, 64 by Myrella (unitID 544).
Debug Message: ERROR: Could not attach node to frame - no frame found with bone index '57'
Debug Message: -------------------------
Debug Message: - Ending Turn 210 -
Debug Message: Current Memory Usage: 1430096 KB
Debug Message: Cities in World: 21
Debug Message: Units in World: 930
Debug Message: City Battle: Emperor Karavox (ID:3) is attacking Champion Queen Procipinee (ID:1)
Debug Message: Battle: Oracle Ceresa (ID:4) is attacking Bandit Archer (ID:1466)
Debug Message: -------------------------
Debug Message: - Ending Turn 211 -
Debug Message: Current Memory Usage: 1431328 KB
Debug Message: Cities in World: 21
Debug Message: Units in World: 923
DebugMessage: AutoSaving - Begin
DebugMessage: AutoSaving - Complete
Debug Message: AI Magnar: Now researching Longbows
Debug Message: Battle: Air Elemental (ID:117) is attacking Troll Warrior (ID:1278)
Debug Message: Battle: Liniad (ID:541) is attacking Spear Maiden (ID:1017)
Debug Message: -------------------------
Debug Message: - Ending Turn 212 -
Debug Message: Current Memory Usage: 1429192 KB
Debug Message: Cities in World: 21
Debug Message: Units in World: 914
Debug Message: AI Queen Procipinee: Now researching Book of Mastery
Debug Message: AI Emperor Karavox: Now researching Siege Weapons
Debug Message: Battle: Young Grave Elemental (ID:1949) is attacking Champion Ritressa (ID:523)
Debug Message: -------------------------
Debug Message: - Ending Turn 213 -
Debug Message: Current Memory Usage: 1437660 KB
Debug Message: Cities in World: 21
Debug Message: Units in World: 909