I've had issues with mouse pointer imprecision since GalCiv II. Trying to place a space station while zoomed out in GC2 was an exercise in frustration. Stardock is certainly not alone ... I used to dabble in 'pixel art' using a paint program called Paint Shop Pro and companion software called Animation Shop ... later versions of the softare, especially after Paint Shop Pro version 7, lost mouse-pointer precision and behaved inconsistently trying to paint individual pixels or make pixel-perfect selection boxes which frustrated me greatly. About the same time, care for efficient software also went out the window ... it was about the same time (2000ish) a disk imaging program called Ghost stopped fitting on a floppy disk, the Java engine, Flash plugin and Windows OSes seemed to lose all sense of a computer's resources (CPU clock cycles and RAM) were finite.
I've seen a couple lectures uploaded to Youtube and actually heard a professor in computer programming say something along the lines of "In the old days, we had to worry about limited processing capability and memory, but that's not the case anymore, and there's no sense trying to make a program efficient in terms of the resources it uses. Use what you need to make your program shine!" Not exact words, but that's essentially what that particular lecture said. It really made me cringe.
Arrgh ... sorry for going off on such tangents.