For now, I find little usefulness too in familiars. They die too fast....seems a waste of time, mana and Sov HP. To improve them, some of these could be added:
- They can receive spells like armor, haste, and all that, so they get more survival, at a mana cost OC.
- Improve their dodge skills, as said before. Maybe some more HP too. Armor? I don't find sense in that, but well...could be an option.
- Make them immortals. If heroes and sovs are...why not their familiar? When they die, they may return to life at 1 HP, or at full HP after a 5 turns-cooldown. This way, there is not so much fear in losing them, and as the time goes by, they can improve their stats and be something of usefulness.