[.983][Suggestion] - Quest maps useless in very early game.

By on October 9, 2012 8:15:03 PM from Elemental Forums Elemental Forums

stein220

Join Date 12/2008
+12

So, I hadn't played much with quest maps as Altar before, but I noticed that they only spawn Strong-level quests.  This is useless in the early game when you get the tech.

Maybe different techs should unlock different levels of quest maps so you get cheaper, weak ones first and then stronger, more expensive ones later on.  I imagine the Breon's Letters and Erog's Journal techs would fit this bill.

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StevenAus
October 9, 2012 9:46:33 PM from Elemental Forums Elemental Forums


Agreed. Great idea!

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October 14, 2012 10:43:59 AM from Elemental Forums Elemental Forums

Agreed.  Good, simple, easy to implement idea.

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October 29, 2012 7:10:43 PM from Elemental Forums Elemental Forums

I want to take a crack at modding this in but I'm not sure if it's possible.  I found the questmap item in coreitems.xml but I can't figure out where the attribute is defined (if anywhere).  Thoughts?

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October 30, 2012 4:51:40 AM from Elemental Forums Elemental Forums

Yes please! It's frustrating to spend money on something another Souvereign can take away from you or is at least wasted for 100 turns or so.

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