I figure its best to explain what I am attempting to do to give a more exact reason as to my line of thinking.
I am attempting to set it up that you can not choose any magic books on creation of a Sov only secondary bonuses. Then I want to set it up to make it that you choose which Path of so and so you choose at level 2. With the choice of Path of the Mage I would have it unlock the 4 base elements, and have Path of Defender unlock Life/Death. For some reason I can not get the costs to increase to the point of not being able to select any books of Magic. I also limited in the Elemental Defs Customization points to 2 so you can only choose 2 secondaries and a 3rd if you take a weakness. Eventually once I learn the secondaries well enough I was hoping to set up the base non Path Specific Abilites for choice at Sov Creation as apposed to the ones that are there that fall under a Path. Eventually further beyond that I want to do the same for the various NPC's that are recruitable. The final idea is that your secondary skills sort of define what your personality for that character is like and then depending on the circumstances of your starting area you can choose which path your sov takes as his/her path.
I was able to do this with the last patch using the -localdataonly to a small degree I could limit to not be able to choose the spellbooks and modified the sov custom points to 2 but now it doesn't take. I have not yet been able to get the various spellbooks to unlock when Path of Mage and the Life/Death books to unlock when defender is chosen.
Anywho this is what I am attempting.