I'm intrested in doing some future modding when some tools are availabe to so it but i wanted to test the waters a bit. I will have a look at what some of the mods that people have been doing to see how they did some things but i did have a few specific questions.
Is there a sticky faq for the forum ? can we get one please ?
How are you adding new models to the game and how are you dealing with unit animation ?
I believe i read you can add statistics to units.
Would you use this capability to add a personal man pool or a package of "magic crystals held in a bag" to pay for casting spells?
can you get items to stack in inventory so you only see 1 healing potion rather than 15 individual ones?
can you limit the number of inventory slots a unit has?
I noticed a mod for different colours of river. (come to think of it this actually seems like a stupid questions as I type since map colours change in game all the time lol) but how much of the following can you do:
1) Spawn a fire node,
2) make it act like a town with population etc, have it be invulnerable so that you can never attack it unless you defeat a quest.
3) give it a zone of control,
4) have monsters spawn from it occasionally that attack the nearest town, whether ai or player controlled - does not require vision from something, it automatically knows where it is (good monster intel sevices - it's the shapshifters you see lol),
5) anyone entering zone of control gets hit for fire damage and stunned, followed by a one turn polymorph into a rock,
6) can become a temporary ally for ten turns by defeating a quest in order to shop from their store (but you have to stand beside the city rather than merely being in the zone of control).
I'm sure i will be able to think of other things later but that's it for now.