It's getting better. These are some things I'd like fixed or considered.
- Dirge of Ceresa (my Ceresa was mage path, evoker 3 with 5 death shards). All but one unit resists. This was repeated throughout my experience with her. Spell isn't very useful.
- This business about AI monsters not caring about AI towns/pioneers. It's one thing that as soon as their influence expands into a lair, that the monster has a shitfit against the entire world after that, but at least make them target 1st the enemy that awoke them. Once that settlement is destroyed then allow them to roam. Got tired of slags trashing cities because an AI decided to plop a outpost nearby. (What made me decide to post this thread at all was watching a roaming ogre ignore an AI's unescorted pioneer - I don't get away with that).
- Killed The Iblix (worm thing).. as a reward i got Defense for Fools! As in (i'm a fool for bothering killing that). I think there should be tiers of loot based on the difficulty of the critter you killed. That goes for dragons too.
- Lastly, I still think Tarth (and bows) suck. Maybe that's just me.