Having played .952 a few times, I bopped over here to post a report. I couldn't remember my forum password so I reset it. While here I started up the game to check something. It won't load because my login is invalid. I get a nice note suggesting that I try a couple command-line extensions. I tried them with every syntax variation I could think of. No dice. I gave up and tried reinstalling the entire game from scratch. I get the same error. I can't play the game anymore. Oops. In the next version, perhaps the game could just dump me back to the login screen so I can change my password manually?
In the meantime, here are the notes I'd gathered so far. I don't have time to read all the existing threads, so I'm sure a lot of this has been said already, but...
*The "Wealthy" advantage is almost certainly too strong. 500G might be enough; 800G would be plenty.
*The quest-unlocking technologies do not unlock quests. They do unlock heroes as they should.
*When I adjust the order of projects in the build queue and then rush something, the popup shows the cost for rushing the project that used to be first, not the project that is first. The execution appears to be correct--the correct project is rushed at the correct cost--but the popup could be fixed.
*Relatedly, sometimes projects don't become visible in the build queue when I add them. They are added, but I have to leave the city and return to see them. It's possible that this is because I'm playing on a low-end laptop with not-quite-adequate graphics. But this isn't fancy animated stuff, so I'm not sure why it would require that many mips.
*Should Vetrar be able to wander out of his territory and gaze menacingly at my cities? I kind of hope not.
*You might want to double-check the damage of Falling Star. It hit Vetrar for ~300, and I had ~10 combined fire and air shards at the time. Maybe the damage is modified by Evoker et al (even though my sovereign isn't the one with Evoker)? But even if it's not broken, it's broken.
*When I killed him, I got the spiffy items, but his domain did not clear, so I couldn't settle in it and complete the quest.
*Actually, the first time I killed him, I simply used a second Falling Star, and that didn't even give me the spiffy items. I had to go back and kill him in combat for that. If out-of-combat spells can kill him, they should kill him properly.