1) Calc Functions. Is there a list somewhere and besides UnitStats and Resources, what can we call with them? Can we refer to Player Abilities? Can we use calculations in Traits or other types they don't appear in and not just Spells/Improvements?
2) <RummagedPerTurn> works... how exactly? The comment says it's a returned value when something calls for the resource that's empty, but the shards return 0.01 and I have no idea why or where to find the reason.
If anyone has their own questions, feel free to throw them in here.